aaron22 wrote:can we offer a separate attack mode that applies damage in the form of slash(claw), pierce( teeth), bludge(paw) to all damage for a period of time.
i cannot see a reason that adamantine, silver, holy(unholy) or cold iron would be applicable for a bear warrior lore and practice. my guess is it would be a magical transformation that may need some requirements attached to it. similar to silver fang i suppose but that comes from divine classes so makes more sense that way.
Complete Warrior wrote: Many people, particularly those in “uncivilized” regions of the world, revere bears as symbols of the warrior’s strength and battle prowess. By adopting the bear as a totem anima, warriors of these people hope to tap into some of the bear’s strength. Bear warriors, through a special relationship with bear spirits, literally adopt a bear’s strength in the rage of battle, actually transforming into bears while they fight.
NPC bear warriors are usually the champions of barbarian tribes, rustic villages, or warlike temples. They lead other warriors not through discipline and order, but by the inspiring example they present.
It's not much but it mentions their spiritual connection... So I am not pulling this out of the magic hat when I mention holy damage.
about middle age bear warriors wrote: The shamanism of the pre-Christian Norse and other Germanic peoples took several different forms. Among the most common of these forms, especially for men, was the attainment and use of an ecstatic battle-fury closely linked to a particular totem animal, usually a bear or a wolf, and often occurring within the context of certain formal, initiatory military groups.
During the Viking Age, these “warrior-shamans” typically fell into two groups: the berserkers (Old Norse berserkir, “bear-shirts”) and úlfheðnar (pronounced “oolv-HETH-nahr” with a hard “th” as in “the;” Old Norse for “wolf-hides”). These groups were a late development of the earlier Germanic warband,[1] and shared much in common with the warlike shamanism of other circumpolar peoples.[2]
As far as we can tell today, the berserkers and úlfheðnar shared a common set of shamanic practices, with the only substantial difference being that the totem animal of the berserkers was, as the name implies, the bear, while that of the úlfheðnar was the wolf. These names are a reference to the practice of dressing in a ritual costume made from the hide of the totem animal, an outward reminder of the wearer’s having gone beyond the confines of his humanity and become a divine predator.[3] It’s hard to imagine a grislier or more frightening thing to encounter on the late Iron Age battlefield.
I am pretty sure the class originates from these fierce fighters and they were pretty spiritual so yea ointments and holy damage aren't a too wild assumptions. I actually read a book about Boudica it had pretty detailed descriptions of the life and the way celtic bear warriors fought and there was a lot of spiritual rituals to heighten their senses and poison their enemies with fear but also with actual poison that caused them to hallucinate.
Complete Fighter wrote: At 10th level, a bear warrior can assume bear form three times per day and can choose between black, brown, and dire bear forms. While in dire bear form, he gains a +20 bonus to Strength, a +2 bonus to Dexterity, and a +8 bonus to Constitution.
The Bear Warrior on our server got more defense but quiet a bit less strength and compared to what other classes get it feels like he gets relatively little. So I suppose a bit extra cheese wouldn't hurt it.