How is the "balance" messed now? Its the opposite of this now and i will give an example, rather than speaking out of thin air, or say that understand something when i havent even tried.Thorsson wrote:Me too. Scarred for life, I am.Touri wrote:The RCR system is fine as it is. Also in my opinion it isn't really needed at all and I could live without.
The cl scaling messed up the pve balance. The server once had a really good balance but for now it is completly gone in my opinion.
@Calodan
I read the server goals and if I am honest then it scarred me a lot.
So what happened to the scaling? Have monsters got too hard, too easy, or something else?
Since the scaling happened, i started a new character, an STR ranger ( what else ) and played most areas from level1 - currently level 16. The most recent example of how the CR scaling works great is this:
I was in the xvarts ( higher difficulty that what my 15lvl ranger can normally handle ) with a warlock. Because i know the mobs stats, i had enough AC and AB etc. Then because of the scaling, some yellow mobs come with some higher stats than normal. That was the point that things got very dangerous - and rightly so because i was at a higher CR area, getting 50xp per kill. I had to use healkits, displacement potions and fight together with the warlock as a team in order to survive.
A similar experience at a lower level was in the Orc cave.
The CR scaling is great in so many ways. Like any new system, it will need fine tuning. If only, instead of "understanding" it without playing, constructive criticism was given...