DM Maecius's Events

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Maecius
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DM Maecius's Events

Unread post by Maecius »

MISSION: My mission, as a DM, is very simple: I seek to bring the world of Baldur's Gate: The Sword Coast Chronicles to life for as many players as I am able. To this end, I will be running small "flavor" encounters -- interspersing Forgotten Realms lore and history into the encounter as I am able -- just as often as I will be running large events.

Do not be surprised if you run into a small group of bandits seeking shelter from the rain in a cave on one of your adventures; or a traveling ranger out in the woods; or a drunken brawl in one of the inns or taverns. I feel that these small encounters will do as much to bring the world alive for the players as will my larger, more player-centric "events."

And that, ultimately, is my goal as a DM: To create a more reactive and more real environment for you, the player.

RULES: I try not to be too strict when it comes to my own, personal rules of play. I want you to be flexible, to come up with your own ways of solving the problems I place before you, and to interact with the environment as you feel your character would. But there are three central points that I feel are very important, and which I must insist you take note of when you are interacting with me in one of my events:

The Golden Rule: I expect players to treat each other civilly, even when they don't particularly like one another. Ideally we'll all get along, but even if some of us do not, player-to-player cruelty or harassment will absolutely not be tolerated by either myself or by the others on staff. Remember that this is a game, and we are all playing it to relax and enjoy ourselves: The moment things become too heated between players (as opposed to their characters), I will intervene. If you are at fault, you will not be happy with my intervention.

Creative Solutions Create Great Roleplay: Roleplaying is collaborative storytelling, and I refuse to have my own storytelling hobbled by the limitations of a video game. I highly encourage you to interact to the situations I place before you with your own, creative, in-character solutions: If you wish to dive into the river to get away from someone -- do it. If you wish to cast a spell that isn't available to you in-game, but that exists in the D&D source material, and that your character has adequate cause to have access to -- do it. If you wish to climb a tree to get a better view of your surroundings -- do it (but be prepared to roll some strength, and, or, dexterity checks). In short, don't let the game stop your brain; approach everything as would your character.

The "No Sleeping While Slaying" Law: I ask that players do not rest during my events, except when I explicitly give you permission to do so. I feel that resting regularly during an event not only ruins the immersion, but also limits (if not entirely eliminates) the possibility of roleplaying certain situations (exhaustion and injury; healing by bandage or spell; etc.) and sidelines the importance of certain classes (particularly noncaster classes). Resting without permission will be punished with an experience penalty.

PERSONAL REQUESTS: I agree with DM Jinx: Having a DM take a personal interest in your character's developing story can really enhance the game for that player, and that player character's circle of allies and, or, friends. Like DM Jinx, I therefore encourage you to PM me a short biography of your character, so that I can design events and encounters around you. With the background, I encourage you to send me a paragraph or two about how you would like to develop your character's story, so that I know where you want the character to end up. I will not guarantee that you will, in fact, end up achieving your character's goals: But knowing your goals is of potentially great importance to me when I am designing a plot around you.

I usually am available to DM between 8 PM and 12 AM, Central Standard Time (UTC -5). I can only realistically pick up personal player plots for players who regularly play during this same time slot.

CONCLUSION: In conclusion, I hope to bring the world to life in three ways: By providing small, unexpected encounters to individual players and groups; By providing events and quests that people can involve themselves in; And by providing story arcs that are tailor-made to individual player characters.

In exchange, I expect you to respect your fellow players; to remember that this is a game and we're all playing it to have fun; and to respect the rules of the server and the community. If you can do these three things, we will get along great!
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Maecius
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Re: DM Maecius's Events

Unread post by Maecius »

MAECIUS'S PLOT ENTREPÔT:

The following plots and campaigns are those which I am currently directing in my capacity as a DM. As my plots stack up, I will list them here for my own reference, and for the reference of those involved in them.

The Whistling Wanderess:
Mealir Ostirel has spent months gathering supplies and funds for the construction of a seagoing vessel. With his dream nearly realized, his spirits are certainly high: But who knows what foul twists fate yet has in store for him and his crew.
[ Plot Thread: http://bgtscc.net/viewtopic.php?f=16&t=21469 ]
[ Lead Protagonist: Mealir Ostirel ]
[ Continuation Date: Postponed Until February ]
[ Current Development: 75% ]

- \ - / -


Stop ... Hammer Time!:
The ranger, Catam, and two close associates, Azeem and Nathaniel, travel to the city of Daggerford to ask the famed smith Derval Ironeater to construct for them some undead-crushing warhammers. In the process of acquiring their hammers, they help a cart-wrecked halfling couple, catch a thief for the Daggerford Militia, and explore the dangerous Trollbark Forest.
[ Plot Thread: N/A ]
[ Lead Protagonists: Catam, Azeem, Nathaniel ]
[ Continuation Date: FINISHED ]
[ Current Development: 100% ]

- \ - / -


Previous Campaigns:
A Dead Man's Bargain
Black Beast of Gullykin
Candlekeep Mage Fair
Cat-Fearing Cat Burglars
Clangor Clash
Cloakwood Fey
Death of the Beast
Demonologist's Doom
Friendly Arm Inn Incident
Ghost Busters
Heading Home: A Firesoul's Journey
Illicit Illithid Investigations
I'm On A Boat
Night of a Hundred Swords
One More Crazy Cat Lady
Paladin's Sword
Path of Many
Spider's Wish
Starsinger's Quest
Strange Egg
To Slay A Dragon
Tusks, Teeth and Talons

Plus the miscellaneous one-shots and multi-part campaigns that currently slip my mind.
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Maecius
Retired Admin
Posts: 11639
Joined: Sat May 16, 2009 4:24 pm

Re: DM Maecius's Events

Unread post by Maecius »

Due to the great variety of quests and encounters I've backlogged, I've decided not to archive my quests after all. :) I'd much rather run them than write about them.

As such, I've deleted my previous event synopses and replaced them instead with a list of my ongoing plots. This should help those currently involved with me in knownig when their next event is due to take place; and it helps give me and others a general idea of what is on my plate at any given moment.
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Maecius
Retired Admin
Posts: 11639
Joined: Sat May 16, 2009 4:24 pm

Re: DM Maecius's Events

Unread post by Maecius »

*Blows some dust off this old thread. Updates PLOT ENTREPÔT. Goes back to campaign work.*

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