casadechrisso wrote:That's all good and true points Necromantis. I've seen it a lot in the past too, and it requires some effort sometimes to overcome that stale feeling and force oneself to be open again. I have only played here since April but feel that I'm at a tipping point already with quite a few burnout symptoms. I haven't seen it all, surely not, but I also try to stay at the mid levels as long as possible and avoid everything high level, epic, because I love low key characters.
I'd rather roll a new char than crossing the level 20 line...
But then I often feel low key characters are not very appreciated, they don't try to turn the world upside down, don't take part in epic events, aren't the kings and queens of lore, maybe don't appreciate the epic battles DMs set up for events... maybe they're just a little uninteresting, providing only ambient roleplay here and there and seem like they don't have to say much.
OTOH of course, they also don't show that much care and interest in the world-changing, epic things, more in daily life.
What I miss most atm is some true IC adventuring at my levels. Most of it is just killing stuff, as if everyone just does the dirty work of killing Xvarts for hours until the charcter is finally epic enough to be up there with the stars. Or it's just - and I do appreciate the effort at least, tonight it was actually fun - running with or after a high level character who buffed you to the heavens to get quick xp at areas your character would normally not survive. This is of course an opportunity for some roleplay and a nice gesture, but I really miss the meeting of three characters at roughly the same level who go exploring, on real adventures, testing their newly gained feats and skills at something challenging, and all that IC with some appropriate roleplay for flavor. I feel that this is mostly an afterthought, most just want to get to the high levels as fast as possible and then... I don't know... chat at the fireplaces until an epic DM event happens? Anyway, I think it's just the right time to go on a one week vacation, hope it'll cure that stale feeling a bit.
Even when you manage to find people to do adventure RP with, I found people have vastly differing tastes. Once in a blue moon, I find the holy grail due to playing at a weird non-usual time period.
Often I found people opposed to RPing out the travelling between dungeons, as it reduces the amount of XP/hour and as you said - delays their entry to epic levels. It's pretty hard to find groups of 3-4 people around your level (I CAN find people, but they're +-10 levels away from me and either trivialize the adventure or make it impossible) who are also in favor of "slow and methodical" dungeon clearing and travelling. I remember having a group who mostly quit who actually made a campsite when night fell if travelling, held watches and socialized by a campfire in the middle of nowhere before mechanically resting and going on to finish the dungeon. I havn't been able to find that eversince, except for a select few people already level 30.