Class Suggestion: Abyssal Knight

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ARHicks00
Posts: 559
Joined: Wed Dec 28, 2016 11:28 am

Class Suggestion: Abyssal Knight

Unread post by ARHicks00 »

I was hoping to make a true evil cleric class similar to the Solar Channeler. Almost an opposite, but is actually good without sucking like the Dreadmaster (which is a god awful PrC class :lol: )

Abyssal Knight

This class gains Turn Undead progression. It does not grant the Turn Undead feat.


Requirements
Race: Any
Alignment: Any Evill
BAB: 6
Feat: True Believer
Special: Ability to cast 2nd level Divine Spells
Class: Cleric

Features
Hit Die: d8
Base Attack Bonus: Medium
High Saves: Fortitude, Will
Weapon Proficiencies: No weapon proficiencies.
Armor Proficiencies: No armour proficiencies.
Skill Points: 2 + Int Modifier.
Class Skills: Concentration, Craft Weapon, Craft Armor, Intimidate, Lore: Planes, Religion, and Spellcraft.

- Spells per Day/Spells Known: This class offers a 7/10 spell progression in the Cleric.

- Class Feats
1: Spell Progression
2: Abyssal Glare
3: Abyssal's Damnation I
4:
5:
6: Abyssal's Damnation II
7: Abyssal's Wrath
8:
9: Abyssal's Damnation III
10: Channel Abyss, *Wicked Smite

Abyssal's Wrath
Offer's 2d8 negative energy 1 round per Abyssal to whatever weapon the abyssal's knight is using.

Abyssal Glare
Akin to a Searing Light/Solar's Glare, but negative energy damage.

Abyssyal's Damnation
Akin to Solar's Grace, but Acid and Cold DR.

Channel Abyss.
Akin to Channel Solar, but the Abyssal night will turn into an Balor instead.

*Akin to Righteous Smite
Last edited by ARHicks00 on Thu Jan 17, 2019 11:46 am, edited 5 times in total.
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Okan
Posts: 125
Joined: Tue May 30, 2017 1:58 pm

Re: Class Suggestion: Abyssal Knight

Unread post by Okan »

I think a counterpart to solar channeler might be nice to have but I don't see why an Abyssal Knight would turn into a chaotic good creature. Maybe some creature of fiendish nature would be better.
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ARHicks00
Posts: 559
Joined: Wed Dec 28, 2016 11:28 am

Re: Class Suggestion: Abyssal Knight

Unread post by ARHicks00 »

Okan wrote: Thu Jan 17, 2019 2:06 am I think a counterpart to solar channeler might be nice to have but I don't see why an Abyssal Knight would turn into a chaotic good creature. Maybe some creature of fiendish nature would be better.
Changed it to Balor and increase negative energy damage to Abyssal Wrath to 2d8 only because Death Ward makes you immune to negative energy damage and many energy can cast that spell or are immune to it like the undead.
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