gedweyignasia wrote: ↑Sun Nov 29, 2020 5:09 pmIt is up to players to decide if they want to powerbuild or build for RP. If you RP a character who is less suited to combat, it may be appropriate to bring some extra muscle with you when heading to dangerous areas.
And therein lies the rub: having to find others to "adventure" with just to find a bit of treasure. While I totally appreciate all the hard work you guys do(for reals, all you green name dorks are the best), I'm not going to lie... I don't like the loot rebalance.
Admittedly, there is certainly something about to be said about the original format, and how one could run a series of low level dungeons in 20 minutes and make 20 - 30k in gold after selling. It was bonkers how much gold a character could make. And while I do like the premise of balancing the loot tables, I'm not so sure that this implementation of the rebalance is the remedy for that.
As far as I can tell, the CR appropriate model basically favors either:
A. Group play... which is great(?), assuming one can find a group of IC'ly compatible, and level compatible characters to group with, and also assuming that everyone is inclined towards grouping up to dungeon run.
B. The aforementioned powerbuilds... who were able to mulch through CR appropriate zones all alone before, and they'll still be able to do just that.
And C. Sneaks, to a certain extent, and it will also be business as usual for them... just tip-toe past the stuff that will clobber you, and yoink away(I say this because my sneak is really the only one of my epic toons that isn't really feeling the pinch).
Speaking as a player who has a small heap of level 30's now(none of which would be classified as a powerbuild), and also speaking as someone whose characters do not indulge in seeking out groups to go on loot runs... there was something cathartic about being able to just log on and take a stroll through any dungeon that struck my fancy, and search for a few cool trinkets to hock. Having to go through the rigmarole of seeking out "muscle", or the oft-arduous task of finding IC'ly compatible characters(and/or players... yep, I said it) to go find a bit of loot while I'm on one of my level 30's just doesn't appeal to me at all. Going dungeon'ing is fun, and finding treasure is fun, but not when potential zergsters are involved.
And while I am still able to go solo to any low level dungeon I want, I feel like there's a lot less incentive to visit anything below my characters' CR, as I enjoyed finding those auction-able items that I could dump on Mudd and make dirt cheap for someone else, or find those hilarious oddities, or even those damned cursed items that forced my anti-social arse to grumble my way over to CK to ask for a curse removal. Heck, it was enjoyable for me to just plod through a low level dungeon on my archmage in search of books for his collection, but now? 24gp... 31gp... 27gp... ehh, yawn. This feels very static to me, and certainly doesn't really help in terms of immersion. ¯\_("/)_/¯