While the power certainly comes from a diety, not nature itself, one of the above links suggest some druids might not recognize the difference, or not be fully cognizent that their god is not "simply" a part of nature.Deathgrowl wrote: ↑Thu May 13, 2021 2:23 pm First: I want to drop this in here, because it is relevant. This bit isn't from the druid text of the FRCS, but it is about how one aquires divine magic (including the supernatural abilities that aren't spells, such as Lay on Hands or Wild Shape):
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I guess this part comes down to the implementation/definition. The rules implicate them as paragons of balance - a Chaotic Evil worshiper of Talos cannot be a druid, because they have insufficient respect for balance. Likewise a CG priest of Mielekki or Chauntea, no matter how much they love and devote themselves to nature, is not a druid.Deathgrowl wrote: ↑Thu May 13, 2021 2:23 pmDruids aren't paragons of "balance". Druids are priests of nature. Indeed, a lot of druids are violently anti-balance, as they strive to destroy civilisation in favour of nature.bharring wrote: ↑Thu May 13, 2021 1:17 pm It's also useful to remember that druids are paragons of Balance. It is not only possible to revere both creation and destruction at the same time, but is necessary as a druid (Because both are part of The Cycle).
Similarly, a druid may revere both Talos and Eldrath, as natural and necessary parts of Balance.
I'm trying to point to something a little more nuanced. Certainly, Talos and Eldrath are enemies. And most followers thereof would be enemies. I'm saying it's possible for a druid who serves one of them well enough, but sees their patron as an aspect of nature more than a proper god, could revere both. However, that's a *very* tight line, as whichever god they do serve is likely to demand a far more negative response to the other one than the druid would like.And divine favour works very specifically in Forgotten Realms. You'll find some very clear differences between a druid of Chauntea and a druid of Mielikki, for example, even if they are both Neutral Good. Chauntea, as a goddess of argiculture will have druids more in line with civilisation than Mielikki, a goddess of the forest.
Eldath and Talos are enemies, and so are their followers. That is how divine favour works in Forgotten Realms. If you go against the dogma of your god, you lose favour, and then you fall.
As for how far you must diverge from dogma before you lose favor, I'd imagine that varies by diety at activity. A servant of lawful god like Helm could lose all power for a simple mistake, but a servant of a less rigid/demanding god could probably get away with a lot (although Talos and Eldrath, specifically, are unlikely to tolerate much deviance).