Nwn2 servers are not PnP, BGTSCC, like other servers, is a persistent world. This means that you have 24 hour access to the server, that you have an unlimited resource of gold, xp and items (whether they are epic or not). So you have to go into this perspective to have a REAL view of the server and from there add details able to get closer to what is D&D and PnP.Steve wrote: ↑Thu Sep 23, 2021 12:41 pm No dungeon, hellz, no adventuring should be soloable. That isn’t D&D, that’s single player CPRG. Which one can have—go fire up Mask of the Betrayer.
1. Playing on BGTSCC is your choice.
2. Choosing your Build is your choice.
3. Choosing your Character (RP) is your choice.
The way this Server is designed IS NOT your choice, unless you build it yourself (or contribute to it).
Find a way to balance those things for your own peace of mind!
Choices that fall on the server and that have an impact. A server without players ceases to exist and it is players that are the most precious resource of this server, including DMs who are or have been players. Although the server was not maded by those who are replying to this thread, many players continue to develop it by doing custom content, there are those who dedicate themselves to areas and those who provide events. So since this server is played by players, I think it is right that players give feedback and advice to improve the game environment, make it more realistic to PnP maybe, make it accessible to all those who have no way of being online 8 hours and instead they have 1 hour available to log in, giving way to have fun and spend time, whether it is in the company of other players or alone due to timezones.
This discussion was opened with the aim of avoiding something purely mechanical and making it more realistic, so as not to have an immersion break. No one has said to make epic areas accessible to all types of characters, especially if you are soloing. However, there are some details that would make this possible for a portion of players and archetypes that do not aim at powerbuilding, and I strongly doubt that this could harm the RP of other players because yo me personally it does not change anything if 10 players instead of 2 are able to solo a balor or a FGK.
I would have more to add on the ''alts discussion '' but I don't want to go offtopic, I just say that having many alts makes it difficult to have longterm goals capable of including other players, precisely because you see certain characters two weeks and then puff, they magically disappear.