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The Lords' Alliance, also known as the Council of Lords, is a partnership of merchant cities founded in 1325 DR. This organization was formed to oppose the black networks and other sinister factions that seek to dominate the North and the Sword Coast, through trade or treachery. The Lords' Alliance represents interests of cities such as Waterdeep, Baldur's Gate, Elturel, Berdusk and other free cities and towns.
Agents of the Alliance include sophisticated bards, zealous paladins, talented sorcerers, and grizzled warriors. They are chosen primarily for their loyalty and then trained in observation, stealth, innuendo, and combat. Backed by the wealthy and the privileged, they carry quality equipment (often disguised to appear common), and spellcasters tend to have a large number of scrolls with communication spells.
The Alliance has a history of hiring adventurers, both to raid sinister factions' strongholds and to scout out sources of black network activity. Local adventuring groups with an interest in combating evil have quickly gained status and valuable contacts by their association with the Lords' Alliance, and just as quickly made enemies because of it. The Alliance pays these groups in information, travel arrangements, and masterwork items, as well as in cold, hard gold.
///WIP


