DM Rumours of Amn

In-Character News, Laws, Announcements, Rumors, and Stories Relating to the Sword Coast

Moderators: Moderator, DM

User avatar
DM Mimic
DM
Posts: 3565
Joined: Fri Oct 20, 2017 1:25 pm

Re: DM Rumours of Amn

Unread post by DM Mimic »


A WAR FOR COLD AND GOLD - ENDGAME
Image
Credit: Andreas Rocha
Isolated across the River Alandor from their Black Tower mercenary and Athkatlan Helmite reinforcements, Watcher Wai Li's host regrouped to assess damages and casualties. The discovery of disease spreading through one of the Nashkel host's encampments was quickly quarantined but not before the supply situation was further endangered. With the risk that their available supply would not be able to withstand a prolonged assault, both Amnian armies began their march up the mountain.

But the Aurilites were not finished. While the temple hierarchy quickly established an alliance with the nearby Frost Giants, an Aurilite druid savaged several Amnian advance and scouting parties with guerilla tactics. Meanwhile, other efforts to draw allies to their side failed, including efforts to curry the aid of the white dragon Icehaupt. The Amnian forces did not waste time to dispatch their own infiltrators; a spy placed powerful traps along the Aurilite defensive perimeter. While the Aurilites were able to detect some of the traps, they were forced to sacrifice precious defenders to do so.

Still, by the time the Amnian hosts reached the Temple of Auril, their once-certain victory was now anything but. When the Nashkel Militia under Captain Sinoc Haven and the Elite Amnian Military under Pryat Gilthisanthilas at last converged with the Helmites under Watcher Wai Li, soldiers under Baron Forvik Trankret and the Athkatlan Radiant Heart under Lord Aaron Lyonaler, they were met in force by battalions of frost giants, local wildlife, ice elementals, and orglashes.
Image
Credit: kalmahul
The battle was frantic and costly. To reach the temple, the Amnian forces chose to navigate the treacherous canyon pass dividing the Frost Giant Keep from the Aurilites' territory. Overlooked on both sides by tall cliffs, Amn's forces found themselves subject to the whims of the Aurilites' many spellcasters. The scouts Nicho Allener and Safa Reyer navigated ahead under the cover of stealth, with Nicho scaling the cliffs to provide live reports. Nicho and the druid Sane used their connection to nature to disperse much of the wildlife - the remaining wolves and yetis were quickly cut down. Meanwhile, the dark consecration warding the canyon pass entrance was disjoined by Weim Dogery.

Icewind Ontelima Frozenfield, a priestess of the Temple of Auril, made a courageous stand in the canyon pass where she and her battalion of frost giants engaged in a punishing melee with Pryat Gilthisanthilas' warded elite soldiers, scattering them before ultimately being defeated herself by heroes such as the Pryat, Captain Sinoc, and the half-orc Thok. Her defeat was also aided by the spells of Weim Dogery, who successfully weakened Ontelima with curses and fire before being incapacitated himself.

As the Amnian vanguard dealt with Aurilite's frontline defenders, the middle guard was ambushed by a mass of undead, trolls and frost giants. Swift action by Thok, Maevyn, Declan, Michael Dunn, Bolgar and Knight-Commander Veslana Raven of the Silver Rose saw the ambush thwarted before it could shatter the soldiers' procession. At the rearguard, much to the Amnian forces' surprise, an undead dragon seemingly emerged from nowhere and poured its frozen breath down upon Amn's armies, doing significant damage before ultimately being defeated by the efforts of the adventurers Foxy, Ekvir, and Yuri Lichelina.

A wall of ice summoned to impede the Amnians further was reduced to a cloud of steam by a well-placed wall of fire conjured by Vanira, Councillor of Doron Amar and Captain of the Radiant Heart. As Frost Giant mages continued to pelt the advancing Amnian armies with spells, the dragon druid Sane counterspelled an attempt by the Aurilite agent Blizzard to strip Amnian forces of their wards. He further replied with a furious storm of vengeance, weakening the frost giants’ advantage from elevation.

Declan Nash, a Knight of House Marshall, revealed his secret stratagem. Although arcane magi had been barred from joining the advancing army by Amnian law, Declan had secretly carried the Bardess Maevyn, reduced in size via magic, to join the battlefield. Her spells of fire obscured the Frost giants' vision, and a well-placed spell of Grease by the knight Aiden Vega and Meteor Swarm by the tiefling Hinzel caused several giants to tumble into the canyon to their deaths. The mage Midas answered these efforts by delivering a devastating blow with a single spell, transforming a significant number of Amnian allies into harmless fowl. Now an obvious threat, Midas would succumb to the united fire by battalions of crossbowmen and siege weaponry, along with counterattacks by Wai Li, the dragon druid Sane, Hinzel, Nathaniel Collins, and Bolgar Harrin.

Veslana and Grand Knight Aaron Lyonaler of the Radiant Heart used powerful spells of healing and warding to keep their soldiers' alive under the persistent attacks of their Aurilite assailants. Those too wounded to continue fighting and those incapacitated by magic were brought to the Amnian forward camp where the mage Natariel had disguised herself as a simple healer. She was not only able to tend to the wounded but also undid the most fowl curse placed upon several adventurers by Midas.

Back at the canyon pass, the Aurilites made the Amnians pay for every foot they advanced. Soldiers fell wounded and dying with every passing moment, but so did the Aurilites' defenses. When at last it seemed the pass had been cleared of its defenders, Lady Deep Winter Astrid Ragnarsdottir - at the behest of the Aurilite agent known only as Blizzard - beseeched the Icedawn for her wrath. Her prayers were heard. Atop the highest mountains of the Cloud Peaks, snow and debris began to topple downward in a furious avalanche, smashing forward against the Amnian host, intending to bury them alive. But even as the overwhelming force appeared to reach Wai Li and her allies, a brilliant, golden light formed a massive shield around the Amnians, summoned by the power of Helm to protect them. This holy shield was reinforced by the efforts of Rose Wintertal, carried on the back of her beloved Mathilde Farmer in the form of a dragon, whose spell to control winds further weakened the summoned avalanche.
Seeing the tide turn in the battle, the dwarven provocateur Vargas Khazad'Amon fired two last devastating shots into the Amnian military before fleeing the battlefield entirely, his laughter echoing into the canyon. Amnian allies such as Michael Dunn and Kruger strode forth to cut off the Aurilite retreat. The agent known only as Blizzard, recognizing that the canyon could no longer be held, ordered a hasty withdrawal inside the Temple. Saving the priestesses Ontelima, Lady Deep Winter, and the mage Midas, Blizzard teleported what remained of the Aurilites to safety. There was no time to spare; outside, the Amnians had set up their siege weaponry and catapults and had begun bombarding the temple structure at Wai Li's command.

Only one Aurilite now remained on the battlefield: Lady Cold Circle, Alva Sigurdsdottir, high priestess. Knowing she had failed to keep her goddess' temple from being sacked, Alva made the ultimate sacrifice. Even as her body was gutted by Safa Reyer's hidden blade, the Lady Cold Circle summoned what remained of Auril's wrath. With a satisfied smile, she perished, knowing she had made the only penance to the Icedawn that she could: A massive avalanche, larger than the previous one by a factor of five, surged downward toward the Amnian hosts' position. Helm's golden shield was once again summoned, but even the Watcher's protection had its limits, here in the heart of Auril's power.
Image
Credit: ArtofEde
The Amnians were victorious, but they paid a most terrible price. While the Helmites and the Radiant Heart under Wai Li and Aaron Lyonaler managed to protect most of the adventurers in their care, Watcher Shirene of the House of the Guardian was swept away and lost while en route to the healer's camp. Captain Halrond Strom was crushed to death underneath a massive rock face dislodged by the Icedawn's petty vengeance. Baron Forvik Trankret managed to claw himself out of the icy debris, his armor battered and dented in ways that appeared almost impossible for any normal humanoid to survive.

Of the hosts that had marched with Wai Li, all suffered significant losses.
  • The Amnian military elite/profession garrison was scattered, with only 5 out of 22 soldiers able to survive the return trip to Nashkel.
  • Of the Nashkel militia, 70 out of 100 soldiers dispatched with Captain Sinoc Haven would survive to return home.
  • Of Baron Forvik Trankret's host of 100, only 40 of his soldiers would return to Crimmor with him.
  • Of the 70 Helmites from the House of the Guardian, only 35 would return to Nashkel.
  • Of the Athkatlan Radiant Heart, 15 of 25 junior knights survived, including Knight-Captain Regan Grath.
Meanwhile, the Black Tower mercenaries and the Athkatlan Helmites reinforcements arrived on the battlefield too late to do anything but conduct search and rescue operations and tend to the wounded. Knight-Commander Gaven Arkalis was seen among those digging through the debris for survivors and healing the injured. Amnian Mage-Hunters arrived not long after, having heard reports of arcane interference during the battle; by the time they rendezvoused with the remaining host, no mage remained for them to capture or interrogate.

On the Aurilite side, the summoned ice elementals, orglashes, and the local fauna were completely dispersed. Of their frost giant allies, only 8 of the 40 giants promised to them by the Frost Giant King would return to the Crystal Frost Keep.

When the calamity was over, the Temple of Auril was completely destroyed. Auril's sacred place was no more. With the temple's destruction, the blizzards that had plagued Nashkel soon began to subside. Frost and rime melted away to herald the summer sun, brilliant in its warmth and promise of renewal.
Image
Credit: Hongqi Zhang
In Nashkel, Mayor Ghastkill celebrates the return of the surviving host by commissioning a war memorial in their honor. He congratulates and thanks all the soldiers and adventurers who fought on behalf of Nashkel to rid the town of Auril's wrath. Those blessed by insight and perceptiveness might note that the Mayor hides a note of worry behind his grateful smile and effusive praise. Whispers already spread that the Council of Six - while vindictively pleased to be rid of the Temple that dared to threaten their authority - are nonetheless dissatisfied at the high toll that was paid. Some rumors suggest that Ghastkill made a critical blunder in rejecting the aid of the Fire Giant Baron, whose forces might have more easily swept the Aurilite threat had Ghastkill been willing to trade a portion of Nashkel's mines in exchange.

For now, the people of Nashkel strive to return the town to normalcy, after having suffered months of unnatural winter. Many look to Chaunteans for aid in salvaging what can be of the harvest. If there is a silver lining in the losses of so many lives in the war, it is an unspoken one: Nashkel now has fewer mouths to feed.
Image
Credit: Unknown
As for the Aurilites ... most of Nashkel's citizens do their best not to linger on the knowledge that the faithful of the Icedawn were not completely defeated.

But for the vigilant, most know that whether the Icedawn's house will rise again is only a matter of time.
Image
Credit: Wizards of the Coast
User avatar
DM Mimic
DM
Posts: 3565
Joined: Fri Oct 20, 2017 1:25 pm

Re: DM Rumours of Amn

Unread post by DM Mimic »


TO THE VICTORS GO THE ...
Image
Credit: Min Gyu Lee
After months of interminable blizzards, grueling battle preparations, and uncertainty regarding the outcome of the clash atop the Cloud Peaks, it seemed Nashkel had earned a reprieve at last. The Temple of Auril was no more, its followers routed or slain. The war was over. Peace, calm, and the light of the sun returned to shine upon Amn's northern borderlands.

And so it was that Mayor Ghastkill and the House of the Guardian called a vigil to honor the fallen and celebrate the heroes of the war. The townsfolk gathered en masse to greet their champions. Jubilation was evident in the air, marred only slightly by the presence of Amnian mage hunters, their penetrating eyes scouring the town for any sign of illegal magi. Even a few instigators in the crowd could not sour the mood for long ... or so it was hoped.

All proceeded smoothly until one man's name was called: Aelrynn Valdrick. The ranger who had laid deadly traps at the Aurilites' own doorstep now strode forward to accept his service commendation. He turned to face the adoring faces in the crowd, held up his fist, and yelled:
"F*** Amn, and the jack-booted thugs that prey on the arcane. F*** genocide. We didn't defend your backwards arses. We defended the innocent people of Nashkel. F***. AMN."
A roiling gasp thundered through the gathering masses like a massive wave. This was their hero. But while most were appalled to hear the man's rallying call, there were those present who seemed to agree.

Watcher Wai Li strode forward to offer what defense she could for the provocateur, pleading for the Mayor overlook the outburst, in light of his service. All eyes fell on Ghastkill; he stood frozen, paralyzed. Aelrynn was a man the mayor had only just recognized as a hero of Nashkel and of Amn. Could he really award a man in one moment and have him arrested the next?

However long Ghastkill intended to vacillate, outside forces soon forced his hand. From within the crowd, a masked voice called out in solidarity with Aelrynn's words.
"FREEDOM FOR THE ARCANE PRACTICE!"
The Mage Hunters acted without a second's delay, moving immediately to subdue the masked man who had uttered those treacherous words. Seeing the situation was about to spin out of control, Mayor Ghastkill had no choice but to order Aerlynn's arrest. Surprisingly, the pair went quietly. For a moment, it seemed that the commotion was over. Various heroes offered parting words before the mayor moved to close the ceremony. There had been enough excitement for one day.

How wrong he was.

Just as the Mayor was about to call the vigil to a close, Baron Forvik Trankret strode forward.
"There is something else, Mayor. It is clear to see that there is great unrest in your town. Seditionists declare their contempt for the laws of Amn openly and without remorse.

The Council of Six will not allow this to continue. I am here on behalf of High Judicator Hieron Ampbel to inform you that the Council of Six have decided to appoint you a Deputy Mayor to assist you in the governance of Nashkel. Clearly, you need it."
And so it was that Captain Salvor, formerly captain of the Black Tower mercenaries, was formally appointed to the position of Deputy Mayor to Nashkel. His title may have been Deputy Mayor but it was clear to all present what his appointment meant. Salvor was to be the Council of Six's eyes and ears in Nashkel. The platinum grip of Amn was intent on tightening around Ghastkill's neck. How long would the mayor - his mage-sympathies all but an open secret - last under this new arrangement? Only time can tell.
Image
Credit: JB Casacop
As for Aelrynn and the man the magehunters arrested as his collaborator? They refused to pay the magehunters' "toll" and so their fate was to await escort to inquisition deep within Amnian territory. But neither was content to simply accept such an outcome. By daring and guile, the pair managed to sneak a magic scroll to aid them in their jailbreak. All attention went to the gargantuan earth elemental that breached the Nashkel garrison's ceiling. As guards rushed to face this unexpected threat, Aerlynn and his ally escaped to safety.

Not long after, Deputy Mayor Salvor issues the following warrant:
WANTED - DEAD OR ALIVE: AERLYNN VALDRICK & COLLABORATOR
For the crimes of Sedition, Conspiracy, Use of Illegal Magic, Assault, and Destruction of Property
User avatar
DM Mimic
DM
Posts: 3565
Joined: Fri Oct 20, 2017 1:25 pm

Re: DM Rumours of Amn

Unread post by DM Mimic »


THE STIRRINGS OF REBELLION
Image
Credit: VargasNi
Seemingly in response to a series of protests in and around Nashkel and the recent events that led to the destruction of the local garrison, Amnian Mage Hunters in the vicinity begin to patrol the region with greater intensity. Those suspected of possessing even the most meager of arcane connections to the weave are scrutinized closely and even loyal arcanists who have sworn themselves to Amn are held with a tight leash.

Led by High Inquisitor Giovann Vakkar, the mage hunters' activities spread like wildfire through Nashkel: Men and women are arrested for the slightest use of unregistered magic; bandit mages are executed on the spot even after having surrendered; a child was ripped from his family and sent southward toward Athkatla for allegedly trying to conjure rain to help with the year's harvest. These tales and more strike fear and anxiety into Nashkel's populace.

Some would note that it seems curious that more mage hunters have not arrived to reinforce their brethren in Nashkel. For whatever reason, their numbers remain the same for now.

Meanwhile, Mayor Ghastkill's position as mediator between Nashkel's people and Amn's overlords seems to grow more tenuous by the day. There is no sighting the mayor without Deputy Salvor in tow, his every step followed by the dogged persistence of an unabashed spy. With the absence of the mayor's tempering influence, unrest in the city grows, spurred by the many anonymous voices crying out for liberty. Some wonder whether these voices know that what the people now seek is a leader.
DM Abyss
Posts: 307
Joined: Fri Nov 03, 2023 2:52 pm

Re: DM Rumours of Amn

Unread post by DM Abyss »


BREAK-OUT!

Image
Whispers from Amn talk of a great breakout occuring during a transfer of highly dangerous mage prisoners to Athkatla, south from the cloud peaks. The details of the escape have yet to be confirmed. Some believe the action to have been planned by mage-friendly communities, likely supported by the ceaseless attempts to resist the so called "oppression". Other talk about a well-planed escape between mages, who would have used mind-affecting spells to facilitate the intervention of an ambush.

The Amnian authority confirmed the attack on a highly secured transfer of prisonners, by "lawless and mindless folk". While "the investigations continue", "the criminal evidence with the intervenion of external forces" makes little doubt. Among the nine mages transferred, three have been killed on the spot, four have been arrested again before they could get out of reach, and two are now missing. The Amnian authority cheers the reactivity and the work of the Inquisition, despite the pressure of rebels, and the dangerosity of mages. The Amnian authority finally assures that all good measure to protect the population from these dangerous criminals and their allies will be taken.

The newly appointed Secretary Headmistress of the Inquisition, Dhaerys Lockheart, has published an open letter.
Citizens of Amn,

It is with heavy heart that we have to announce a criminal attempt to free prisonner during a transfer to Athkatla. There are little words to qualify the help offered to mage who, beyond breaking the law, have proven to be dangerous for the people. Among them, murderers. These lawless groups have perhaps forgotten in their blind sedition that lives are at sake. The investigations continue to determin with precision the exact circumstances of this attack, and to find the culprits. They will be presented to court to answer their crimes.

Thanks to the forces of the Inquisition, three of the escaping murderer-mages have been killed. Four of them have been arrested again, and safely transferred to Athkatla to answer for their multiple crimes. The Inquisiton has not bowed down to the furious, and dangerous mages, risking their lives to protect our population from the danger they represent. We owe them respect.

Sadly, two of them took adventage of the situation to disappear :
- Harzevin Blake, Necromancer, accused of profanation in various Amnish graveyards of body and tombs. He has risen no less than 67 undead to serve him in blind obedience.
- Kazaiev Dovrik, Magus, accused of series of bloody and disgusting murders, exclusively women.

The Inquisition remains alert to arrest those criminals.

If you have any information, report to the inquisition. Amn will reward the loyal and the helpful citizens.

For Amn, and in the name of the Inquisition
Dhaerys Lockheart
Image
User avatar
DM Mimic
DM
Posts: 3565
Joined: Fri Oct 20, 2017 1:25 pm

Re: DM Rumours of Amn

Unread post by DM Mimic »


THE ADAMANTINE GRIP OF AMN
Image
Credit: Bryan Sola
And so, like the predictable yet sudden approach of evening tide, the Amnian Inquisition makes its presence felt throughout Nashkel seemingly overnight. In apparent response to recent trespasses against Inquisition authority, Mage Hunters arrive at the northern Amnian city in droves. Led by High Inquisitor Giovann Vakkar and supported by Secretary Headmistress Dhaerys Lockhart, the Mage Hunters are quickly stationed throughout the town and begin patrolling its streets along with Nashkel's own guards. Their motives are clear: to root out and purge Nashkel of any unregistered arcane element and the seditionists who would dare collaborate with the violators.

Mayor Ghastkill receives the Inquisition with reluctant courtesy, watching on with dismay as more and more of his administrative powers are stripped away and delegated to his "Deputy." Anyone with eyes and half a brain can tell Deputy Mayor Salvor is poised to supplant the current mayor at the slightest misstep.

As the Inquisition tightens its adamantine grip on Nashkel's populace, refugees pour out from the town. Some run for their lives, terrified that they might leave any indication that magic could be traced to their doorstep; others flee for less oppressive regimes and less restrictive opportunity. No matter their reasons, the Trade Way sees an increase in refugee traffic heading northward toward Beregost and beyond. It is said that many who flee the Mage Hunters do not feel safe until they are well north of the Friendly Arm Inn, knowing - whether true or not - that Amn's eyes are everywhere.
Image
Credit: Unknown
DM Abyss
Posts: 307
Joined: Fri Nov 03, 2023 2:52 pm

Re: DM Rumours of Amn

Unread post by DM Abyss »


The Purest Order

Image
As Amn bleeds out spell-caster and mage-friendly minded folks, the few of them that turn towards the North - despite the presence of The Gate and the long lasting inimity between the two nation - seem to run towards the Trade Way, up to Baldur's Gate, or towards the Zhentarim. The words from merchants and travelers does not seem to have fallen in deaf ears. But the refugees taking the northern routes, and braving the Cloud Peaks are still very few. Among many words of destination, Darkhold, the Bladestone Foundation and House Darius in Baldur's Gate seem to be mentioned a little more often.

In Nashkel, the mighty presence of the inquisition have tightened their grip around the Cloud Peaks. It is said that from both sides of the mountains, the Inquisition watches, patrolls, and save the lives of the innocent travelers and the merchants from "the filth and corruption of mages and their demons". Their interest seems to have been drawn recently on the top of the peaks by some travelers lost in the cold who would have spotted suspicious activity, it is said.

The villagers of Nashkel have begun to feel the weight of this watch, and the local customs seem to have shifted. At night, the patrolls of the Inquisition are the sole movement observed in the streets. Some of the villagers have even painted an eye upon their door, after the visit of the Inquisition. The strange custom has spread, yet its meaning remains as mysterious as it can be. Some say it is a "Vigilant Eye", other say it is "The eye of the Inquisition".

The Temple to Helm in Nashkel has seen more people coming to pray. But they pray quietly, looking away, avoiding dialog. Whatever is happening in Nashkel feels heavy. Perhaps, as some suggest, is it the whole Amnian Nation that embraced a new order. Some of the Mage-Hunters are said to call themselves pure, or purer than others. No official word from Amnian authority has yet made this official.


DM Abyss
Posts: 307
Joined: Fri Nov 03, 2023 2:52 pm

DM Rumours of Amn

Unread post by DM Abyss »


Missing !



Rumor spreads that a woman has been missing in Nashkel. Isabella Lulio, daughter of one of the local farmer, has disappeared in the mountains while she was caring for her sheep flock. The rumor speaks of a mage involved, but little clues are yet found.

Merula Hawkins, personal secretary of Dhaerys Lockheart, has been sent to prepare the arrival of the Secretary Headmistress in Nashkel. It is said that she was engaged in a polite, but firm conversation with Mayor Ghastkill, when a group of adventurer proposed help.

A public notice has been posted in Nashkel to mention that Isabella Lulio has been missing. A stipend will be offered to whom bring her back alive. It is said that the Inquisition has taken the matter very seriously.
User avatar
DM Honk
Posts: 574
Joined: Mon Apr 04, 2022 11:38 am

Re: DM Rumours of Amn

Unread post by DM Honk »


Image

Theme:
Hidden: show

As the Inquisition clenched its fist around the practitioners of the Art, and even those suspect to be, sparks began come alight. Like the hammer of a skillful blacksmith, the harder it hits the more sparks it will make. Temples, guilds and organisations rising to support the mage hunters or to speak against them, the Knights of the Radiant Heart in Athkatla being among them.

With each passing day the tension was rising, the opinion of the population becoming more and more radical. What was born to bring order began to stir chaos.

Many chose to flee, to abandon their homes and even families to save their lives.


But... not all mages felt like they were prey...
Not all mages had a choice...
Not all mages were ready to bend the knee...
Not all mages were kind enough to spare the populace the full extent of their powers...



Rumours of terrible accidents and skirmishes between mages and inquisitors came from all of Amn, a cornered beast will fight back with fangs and claws, a cornered mage had a way larger arsenal. The unleashed power of the Weave in the hands of men and women moved by anger, fear and hate, began to spread across the land like wildfire causing more and more suffering.

Thousands of innocents caught in the aftermath of such an untamed release of power. One misplaced fireball, a moment distraction, tension or simply a complete lack of care, that was all it took to break entire families forever.


"Perhaps the Inquisition was right"

"Perhaps the arcanists were indeed the bringers of suffering and destruction they described"

"Perhaps they were monsters indeed."


The cruel methods of the mage hunters were bound to cause tension and violence, it was just a matter of time.
User avatar
Ghost
DM
Posts: 7241
Joined: Wed Nov 12, 2014 12:12 pm

Re: DM Rumours of Amn

Unread post by Ghost »

Image
Rumours speak of a terrified man appearing out of nowhere in front of the House of the Guardian in Nashkel, carrying the body of a burnt and slashed woman - apparently barely alive - and quickly disappearing into the temple. Joy of joys, they both come out alive some time later, but certainly shaken. Whatever occured is left to the those who guess upon gossip.
User avatar
DM Mimic
DM
Posts: 3565
Joined: Fri Oct 20, 2017 1:25 pm

Re: DM Rumours of Amn

Unread post by DM Mimic »


THE ARCANE LIBERATION FRONT STRIKES
As the Inquisition secures its foothold in Nashkel, the mages that remain in Amn desperately seek a leader under whom they can rally. A nascent organization of defiant arcane practitioners assembles in the magically-hidden tower of Tyrelius, the Thrice Judged. Here, the conclave splinters into two opposing factions: one is championed by one codenamed Dragonfly and pleads for sobriety and moderation in dealings with the Amnian government; the other is led by Tyrelius himself, an organization that is hellbent on violently deposing the Inquisition and its masters. The latter soon adopts a name for itself - the Arcane Liberation Front.

Tyrelius himself is not content to merely watch as the Inquisition continues to tighten its iron grip over Nashkel. The Arcane Liberation Front launches a first salvo, ambushing a contingent of Mage Hunters to free a captive warlock. It is a massacre. With no care for the merchant and traveler caravans in close proximity, Tyrelius slaughters dozens of innocent men and women to rout the Mage Hunters completely. Adventurers stumbling on the battle's aftermath manage to save(?) a few of the survivors before the Inquisition arrives to secure the scene.

In response to this attack, the Inquisition goes on high alert. High Inquisitor Giovann Vakkar makes the following statement:
This outrageous and unprovoked attack on merchants, citizens, and even Mage Hunters of the Inquisition will not go unanswered. Tyrelius and his cohorts are guilty of sedition and treason. By order of the Council of Six, all information concerning the "Thrice-Judged" Tyrelius, his allies, and his supporters shall be directed to the Inquisition. Any information leading to the capture of Tyrelius and his rebels will be greatly rewarded.
Loyal citizens of Amn look to this terrorist attack and ask themselves: is it wrong that the Council of Six should want to strictly control and regulate these dangerous heretics? The Inquisition's recruitment efforts surge in reply.


THE REFUGEES

Meanwhile, the refugees fleeing from Amn slow to a trickle. It would seem that those fleeing the Inquisition have done so already or are no longer able to do so. Roughly three hundred men, women and children successfully flee Amn*, with some escaping as far north as Baldur's Gate (seeking shelter with House Darius and the Phoenix Company) and Darkhold, while most land in Greenest and Elturel. The Bladestone Foundation and Candlekeep see a fair share of travelers, while the Myradon Vindicators do their best to help those who land in Greenest. The Order of the Silver Rose allows a small refugee camp to be set up outside their Keep.


THE EVER WATCHFUL EYE OF AMN

In Athkatla, the Iltarch reviews a slew of reports received from both named and anonymous sources concerning the Inquisition and in the days that follow, the Inquisition puts out further statement:
The following individuals are requested to report to the Inquisition Headquarters in Nashkel immediately. Failure to comply will result in appropriate action.
  • Steward Nathan Goldenmane, House Darius and Baldurs Gate's Ilmatari Sanctuary
  • Captain Zerros, Crimson Watch
  • Watcher Wai Li, Everwatch
  • Riven of Dharasha
Meanwhile, rumors spread that the Inquisition is actively seeking out additional information on the following persons:
  • Askhar Azhur, Mystran Illusionist
  • Martha, Masked Arcanist
  • Kams Tavric the Northern Mage
  • Celestia, Elementalist Witch
  • Astrid Helwintr, Aurilite
  • Aria, Mage
Image
Credit: Dragon Age Concept Art
* The refugee headcount breakdown is as follows:
Hidden: show
~70 Greenest
~60 Elturel
~50 Darkhold
~50 Baldur's Gate
~25 Bladestone Foundation
~15 Silver Rose Keep
~10 Candlekeep
~20 Beregost
User avatar
DM Mimic
DM
Posts: 3565
Joined: Fri Oct 20, 2017 1:25 pm

Re: DM Rumours of Amn

Unread post by DM Mimic »


SKIRMISHES IN SPELL AND SWORD
Image
Credit: Howard Lyon
As winter settles in over the Sword Coast, the Amnian Inquisition and the Arcane Liberation Front engage each other in earnest on multiple fronts. Several skirmishes are fought between Tyrelius' supporters and the Inquisition Mage Hunters in Northern Amn; rebel magi in groups of three and four assail Inquisition patrols of roughly the same number with mixed results. Although Tyrelius' forces win decisive victories in the Cloud Peaks and west of Nashkel, similar efforts to ambush Mage Hunters are repelled and defeated near Athkatla, Crimmor, and east of Nashkel. Several rebel magi are captured and taken as prisoners for transport to secure locations.
In Nashkel, a magical attempt to assassinate High Inquisitor Giovann Vakkar is easily dispatched by the High Inquisitor himself, aided by the efforts of several heroes from the Sacking of the Temple of Auril, including members from the Myradon Vindicators and Everwatch. Patrols in the town are redoubled. Some note in the aftermath that Berrun Ghastkill and the High Inquisitor have developed a surprisingly congenial relationship; the mayor was caught in the crossfire during the attack - High Inquisitor Vakkar went immediately to attend the Ghastkill's condition after the threat had passed.

Meanwhile, the citizens of Nashkel settle in for a long winter, praying that the trade efforts being undertaken to acquire foodstuffs for the harvest-poor town will soon bear fruit.
User avatar
DM Mimic
DM
Posts: 3565
Joined: Fri Oct 20, 2017 1:25 pm

Re: DM Rumours of Amn

Unread post by DM Mimic »


THE WEAVE DIES IN NASHKEL
Image
Credit: Ivana Abbate
In Nashkel, Deputy Mayor Garroth Salvor has disappeared. Where once he hounded Mayor Ghastkill with every step, in recent days he is nowhere to be seen. Rumors abound that he was captured or slain by the Arcane Liberation Front and they grow in credence with every passing day.

In response, the Inquisition orchestrate a public execution of captured seditionist magi. Led by High Inquisitor Giovann Vakkar and Secretary Headmistress Dhaerys Lockhart, the execution is assembled to a cheering crowd of onlookers. The Witch Tessara, the Warlock Harvath Khal and the collaborator Jaime Rios are sentenced to death for various crimes of murder, treason, sedition, and the unlawful practice of magic.

Just as the order to execute is given, however, a group of Arcane Liberation Front magi attempt to orchestrate a rescue. Just as their spells loose from their fingertips, the magic weaving through them dies. An Antimagic Field, emanating from the one known as Castus the Fallen, prevents any attempt to free the convicts by means of sorcery. Once known as Castus the Zealous and a former paladin of Mystra, the fallen half-celestial's mere presence is enough to cause all magic to fizzle, his arrival apparently orchestrated in advance by the Inquistion as a show of power.

With their spells lost and their connection to the Weave cut off, the rebel magi in the crowd are quickly captured and subdued by Inquisition Mage Hunters. The executions are completed as ordered; the charred remains of Tessara and Harvath are all that remain of these convicted magi, while the body of the collaborator is left to hang as a warning against any who would sympathize with the Arcane Liberation Front.

What does this apparent alliance between Castus and the Inquisition spell for magic and its practitioners in Amn? Only time can tell.
DM Abyss
Posts: 307
Joined: Fri Nov 03, 2023 2:52 pm

Re: DM Rumours of Amn

Unread post by DM Abyss »


TRIALS & PUNISHMENTS


While the number of refugees slowly decreased over the past tendays, as many people on the move do not settle in the camps for too long, Amn does not seem to bleed many mages anymore, if at all, through the Cloudpeaks pass. While minor incidents were noted in Baldur's Gate following the arrival of refugees, forcing the Flaming Fist to intervene, nothing else is to report yet. The refugees have received suprising amount of help, over the goods thay had already with them. No dire needs are to report from the camps, for those who remain.
In the meantime, in Nashkel, a legal notice is published.
Image
Legal Notice :

In the name of the adamantine nation of Amn, the Inquisition warns populace and nations about individuals claiming "refugee status", while portraying themselves as victims of purported unjust oppression. The practice of magick is justly permitted within our pristine nation, provided it adheres to established regulations for the safety of all. The nation of Amn demands the cessation of false accusations and intimidation directed at its organizations and citizens.

Information leading to the lawful capture and trial of the below individuals will be rewarded, and are expected to be shared without delay, especially in consideration of the families still affected by their magic crimes. Any individuals discovered aiding these criminals will be subject to legal proceedings :

Tyrelius "the Thrice Judged": Murder and Sedition.
Cirwen Thendil: Murder and Sedition.
Kazaiev Dovrik: Murder and Torture.
Draccus Althis: Murder of Children.
Shaya Crytrapper: Torture and Attempted Murder.

In the name of Amn,

Dhaerys Lockheart
User avatar
DM Mimic
DM
Posts: 3565
Joined: Fri Oct 20, 2017 1:25 pm

Re: DM Rumours of Amn

Unread post by DM Mimic »


THE INSURGENCY FALTERS
Image
Credit: Marek Madej
The arrival of the fallen half-celestial Castus onto the field of battle upends Tyrelius' plans. Each day, reports of another capture of a mage seditionist spread through Amn as the Inquisition's magi prisons begin to fill with insurgents. The executions of convicted magi also renew apace.

In Nashkel, Castus' winged form can often be seen in the skies, circling and patrolling the town, the antimagic field he carries with him preventing any spellcasting in a wide radius around him. Whispers suggest the field seems to be growing larger every day, though these rumors are unconfirmed. A few citizens in the town begin to complain that even divine magic has been barred to them. Ailments and wounds that could previously be cured by the House of the Guardian through simple spells must now be treated through non-magical means. The only times magic is available are when Castus departs the town, likely on missions for the Inquisition.

Elsewhere in Nashkel, the absence of the Deputy Mayor seems to have reinvigorated Mayor Berrun Ghastkill, who has taken to resuming the duties previously delegated away from him. Some suggest that the Council of Six will soon appoint an interim deputy mayor but others note that Ghastkill has been unusually close to the High Inquisitor in recent days. Often, he is seen in town praising the Inquisition's efforts and the benefits of Castus' presence in Nashkel.

Meanwhile, trade efforts spearheaded by the Everwatch between Nashkel and Elturel stabilize as Tyrelius' forces retreat from out in the open, bringing much-needed food to Nashkel's citizens. Nashkel's populace breathes a sigh of relief, knowing that while supplies are strained and food will need to be rationed, they at least do not need to worry about starving this winter. In Nashkel, the Everwatch's renown remains strong, which leads to some tension between the commonfolk and the Inquisition when they learn that Watcher Wai Li was called in for a formal "inquiry."

Elsewhere in Amn, the Arcane Liberation Front struggles to regroup as they face an existential threat in the form of Castus. Whispers suggest Tyrelius has gone to ground to seek non-magical sources of aid in order to combat the former paladin. Whether these efforts are successful, no one can say.

What does spread like wildfire through the countryside is a story of rebel magi using a ballistae to try to shoot Castus out of the sky, only for Castus to catch the massive ballista bolt and hurl it back at his assailants. Whether that story is true or not, no one seems to know for sure. What cannot be denied is Castus' increasingly fearsome reputation.
Image
Credit: Max Prodanov
DM Abyss
Posts: 307
Joined: Fri Nov 03, 2023 2:52 pm

Re: DM Rumours of Amn

Unread post by DM Abyss »


A SAD MORNING
In the farms of Nashkel, facing from the other side of the river the massive Temple to Helm, a man is found hung. Despair, sadness on his face. It is said that he had a tense conversation with two people moments prior, and left angry. The man would easily be identified as Farmer Lulio, whose daughter has been gone missing for months. It is said that she had been abducted by one of the mages that escaped from an attack over a prisoner transfer, months ago, in the name of "freedom for all mages". People said that the old farmer changed, could not smile anymore, lost all hope and faith in life.
It is said that a letter was found in his home explaining he would not wish to live anymore without his daughter. The authority of Nashkel is quick offer him decent burial.
Post Reply

Return to “Sword Coast Roleplay”