Not entirely what I'm saying, but I suppose it's close enough to do. At least that is my personal reading of it.Louvaine wrote: ↑Fri Sep 29, 2023 12:00 pm What I hear you say, Deathgrowl, is that an attempt to organise Soubar is a lost cause and while the journey to ruin can be enjoyable experience (if you can have fun losing), ultimately the vision of Soubar being not an overlooked village not worth anyone's trouble, but a true hub for evil characters of surface is not one that can be achieved in current setting. The only possibilities are to live under the heel of goodly factions, to be defeated or to bail out to other location. Is my understanding correct?
There are many - really quite many - other opportunities for growing evil on the server. The biggest of them are the Zhentarim, Amn and Sshamath*. And like Valleriani says, there are still ways for Soubar to evolve. But at least to my mind, we shouldn't let OOC convenience of shops and nearby loot places dictate what makes sense for a location IC. Soubar deserves to be recognised for what it is: A tent town of transients and outlaws, barely any true inhabitants, and none of which want any laws to govern their lives. Soubar and Roaringshore are surprisingly similar in this regard. Pirates are, after all, just seafaring outlaws. Soubar does have more outright monsters, though.
* Though in the case of Sshamath, there's little to suggest the Conclave (besides the Lolthite houses) are interested in expansion. Where would they go? Surface? Unlikely, they get all they need from their association with the Zhentarim. They're also not religiously motivated to raid the surface, like the lolthite and vhaerunite cities. I'm actually a bit confused as to why they even have the outposts they have. Why bother?
Or Kraak Helzak for that matter. I don't see why, with solid work put in, something like this wouldn't be possible again. It has to make sense geographically though. I really can't stress that enough. Take a look the Faerûn map and notice where Soubar actually is. Notice what's around it. Where it's roads lead.DaloLorn wrote: ↑Fri Sep 29, 2023 12:45 pmIt's been done before. Doron Amar and En Dharasha Everae aren't lore settlements, and to my knowledge they were created by player initiative. The tricky question is, can that still happen? I don't think the DMs can answer that except in the broadest of senses, since it does require a pretty hefty player initiative...