Lyrans Hold Tower / Player Feedback

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selhan
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Lyrans Hold Tower / Player Feedback

Unread post by selhan »

Hi people!

I'm interested in hearing player feedback on the alteration of Lyrans Hold Tower Dungeon. Endelyon had offer me the opportunity to make a Dungeon, namely to make one that was a mage tower for Lyrans Hold instead of a walk in boss fight. It was my very first time making a dungeon so I put some passion into it, but I would like to know if the challenge was balanced enough, and did I leave some of you guys puzzled :P
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izzul
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Re: Lyrans Hold Tower / Player Feedback

Unread post by izzul »

We love it! thank you for your amazing awesome hard work buddy.... XoXo :romance-heartbeating:
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Necrotic Shadows
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Re: Lyrans Hold Tower / Player Feedback

Unread post by Necrotic Shadows »

I haven't had a chance to check it out yet. Though I will as soon as my mage survivor gets his last few levels. lol. Though from what you were telling me it is going to be a great dungeon.
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selhan
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Re: Lyrans Hold Tower / Player Feedback

Unread post by selhan »

Without it being a massive map, theres only a handful of mobs per floor, however I wanted those mobs to be somewhat of a decent challenge and prevent easy beeline looting. Some mobs might pose difficult to certain class depending.

Players should be able to come across some
illusions
Rp elements
Hidden rooms
Verious set of mobs
Decent Loot/ gold pile each floor accept the 5th floor ((since its more of a break room))
Ambiance set for players that like to Rp through the dungeon

In my own test before even reaching Verona,
some mobs cant touch me
others can rip me a part
Some mobs are more aggressive than others in some areas.

Boss appearance will be update next fix i hope, I missed something and Verona is not looking like how I changed her lol

But if mobs needs to be tweaked up do let me know or if any other adjustments needed.
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Lockonnow
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Re: Lyrans Hold Tower / Player Feedback

Unread post by Lockonnow »

Is it really a Tower not a Hold?
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predrag
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Re: Lyrans Hold Tower / Player Feedback

Unread post by predrag »

Heya , tried the new Lyrans Hold .

I like it so far , hadn't tried the boss fight , as need a party to survive that .

So far most enemies seem well balanced , perhaps a bit easy even for my far from perfect builds , except ancient mummy which tore my character asunder in melee :) , but that's likely how it's suppose to work , since it's slow and vulnerable to range attacks .

Good design overall , gonna try it next with a party if I can find one :) .
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