*528,000 = max xp you can get in the game. An ECL 2 character who had 528,000 and lost 32,000 would still be level 30. Barely.
ETA: 3:30 am idea. Idk.
EATA: Changed from saving throws or skills to skills only.
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I don't understand what you're saying here. I didn't mention anything about spell resistance, and I have no idea what DC you're referring to.
You think it'd make that much difference? Maximum of +12 to one save or one skill in one full real life YEAR, and then only if it doesn't exceed normal max possible values? That would be a massive difference? And outside of PvP what difference does the difference make?
I love thisSteve wrote: ↑Mon Dec 18, 2023 6:26 am Let’s add in Effects of Aging!
https://www.d20srd.org/srd/description.htm
Giving extra Saves is too much power creep. Giving extra Skill points…maybe +1 per RL year of playing the toon. Maybe.
I am not sure the how to measure a "crap load", but I feel the emotion in your response. To this I add... Isn't this already happening? I mean, relative to DM events?artemitavik wrote: ↑Tue Dec 19, 2023 11:12 am the issue with adding history feats and stuff, while cool, would then be:
1) a crap load of characters that have been around a while will be clamoring for multiple history feats based on the ridiculous amount of crap they've already done in DM events, etc.
There could be... IF/ repeat IF/ "standard crazy awesome heroic actions" were an epic level quest you completed. The point being... the epic was made available to you and YOU decided to engage.artemitavik wrote: ↑Tue Dec 19, 2023 11:12 am 2) how do you decide what the feat is? is there going to be a list of "standard crazy awesome heroic actions" feats? (or whatever you call them), or is each feat character custom? At what point is a feat for skills, etc awarded instead of other rewards? There's a pretty solid balance issue to resolve.
I apologize for my ignorance. What do you mean by "extra language thing"?