In that, we 100% agree. I'm pacing myself, not circle grinding on Arelith, and generally having a good time. The same thing happened on Tales Of Amn and Port Of Shadows when those servers were up. And Sigil when it was populated. And Dalelands. It is certainly a question of dungeon design, and the overall pace of leveling. And maybe server culture too (Dalelands wasn't a bastion of dungeon design). And yeah. Circle-grinding is hell. But it is what is done on BGTSCC.DaloLorn wrote: Fri Mar 01, 2024 4:56 am There's no dignity in playing an XP-addicted hamster; in that, you are correct. But circle-grinding was never the intended play, it was just an inevitable consequence of our PvE design and the absence of effective mechanisms by which it could be prevented.
Though it also helps on all those servers, we didn't really roll for skills or do things like that either. DM events are what drives this server and simply due to the mechanics involved in them (here) it is far better to be 30.
The whole rat-race to get to 30 in a very annoying way is definitely a BG-specific phenomenon, at-least for me.
Don't get me wrong, leveling isn't the only thing wrong with BG. It is only the tip of the iceberg for me. It's just a really easy problem to solve. Hell, BGTSCC has had good leveling areas in the past (UD Lake is a recent example!), they just declared them bugs and patched them out lol. When your playerbase enjoys something and then you patch it out instead of listening to them - that is a screw up IMO.