I actually didnt know that. If the price is reasonably high I dont see the issue though, the more gold sinks the better

Yeah seems there is a significant difference both in the arcane and divine spectrum of conjuror builds and the good vs evil options. So whilst im opposed to general buffs to summons that would increase the power creep of my characters type of build, perhaps the solution would be to look at undead summons in particular, to buff the capabilities of evil and neutral arcane summoners? What numbers to configure is hard to say, my own build excels a lot from the absurd amount of healing through spontaneous conversions, epic mass heal and other goodies like Eldaths Soothing Pools, which stacks with regeneration. As well as covering all AC type of buffs and extended recitations.Rask wrote: ↑Tue Aug 12, 2025 3:02 pmI do have a repertoire of wands, including stuff like Stoneskin, and I have several of those water things that recharge every rest that give lesser vigor. It still isnt enough to compensate for having 35-38 AC on the summons. They still just die in higher level dungeons in mere moments. The enemies AB is just way too high and the consumables do not compensate for it. The summons dont do much damage either, so if they cant be used for damage, and cant be used to tank for the Arcane caster-thaum using them, then things are most certainly underpowered in these scenerios.Ithilan wrote: ↑Tue Aug 12, 2025 12:41 pmA reasonable correction, though im afraid the non UMD consumables are quite incomparable to a few wands or scrolls. Lesser vigor also has an incredibly short duration, it takes a lot of rat meat to work with the summons health pools id imagine. A ring of nine lives could be a worthwhile inventory item for an arcane summoner though.
We used to have stone root for greater stoneskin available too, im not certain if we still do through the current herb system, but those kind of alternatives/additional consumables would help a lot for some things as well.
though it doesnt seem anyone is interested in resolving these issues. My level 30 RW is basically unable to dungeon delve at the moment so I tend to just RP and avoid it. I guess ill just continue doing that. But really an increase of 5 or so AC across the board is a pretty simple change that would do wonders for these. Even if you have to make it Thaum or Epic Spell Focus exclusive, it would go a long way.
I do not think I could push an evil cleric to the same performance levels at all really, unless undead are strong enough to allow for them to be sustained through negative energy spells instead.
But how to fix the big gap between arcane and divine conjurors in itself, I do not know.