Coming Soon: Discussion Thread (2019)
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- Wildsheep
- Posts: 153
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Re: Divine power blance changes
To me it seems this change was aimed at Favored Souls
Is there not a better way to nerf them without nerfing clerics so hard?
Even game play wise it's not fun knowing that you won't be benefiting from Greater Heroism or bard songs
Is there not a better way to nerf them without nerfing clerics so hard?
Even game play wise it's not fun knowing that you won't be benefiting from Greater Heroism or bard songs
Dnaera Ozkam - Red Wizard of Thay
Kiren 'Pearl' Myrlow - Golden Wheel
Vieice Jhala'tlar - Priestess of Eilistraee
Kiren 'Pearl' Myrlow - Golden Wheel
Vieice Jhala'tlar - Priestess of Eilistraee
- Hoihe
- Posts: 4721
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Re: Divine power blance changes
It simply brings in line with Tenser's transformation, while still keeping it WAAAAAY better.
You get to cast spells still.
You get to cast spells still.
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A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
- Ariella
- Retired Staff
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- Location: Australia
Re: Divine power blance changes
It's not that big of a nerf, heroism and bard songs last longer. So if it's really an issue, just don't waste spell slots preparing divine power and enjoy the longer duration of what the bards offer?.
- Blackman D
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Re: Hymn of Requiem Balance Changes
perform -is- a CHA based skill... so its already thereNever Twice wrote: ↑Tue May 21, 2019 9:08 am Can we at LEAST add the CHR modifier into the formula????
????(Bard Level + Perform skill /4) + cha????
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- Wildsheep
- Posts: 153
- Joined: Fri Feb 02, 2018 8:49 pm
Re: Divine power blance changes
It's at the very least a -5 ab nerf to clerics who often go for casting. It would be best to nerf clerics and favored souls who have easy access to divine might separately imo.
If the issue is people using scrolls then perhaps make it scale through CL?
Anyways, my main issue is that this screws with your spellbook.
8 from Divine might; + 5 from greater magic weapon; +3 from divine favor; +3; Prayer +1 and then +1 from prayer and +1 from aid means 22 ab,
already above the cap
Last edited by Wildsheep on Tue May 21, 2019 5:52 pm, edited 2 times in total.
Dnaera Ozkam - Red Wizard of Thay
Kiren 'Pearl' Myrlow - Golden Wheel
Vieice Jhala'tlar - Priestess of Eilistraee
Kiren 'Pearl' Myrlow - Golden Wheel
Vieice Jhala'tlar - Priestess of Eilistraee
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Mallore
- Posts: 458
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Re: Hymn of Requiem Balance Changes
I was unaware we put sonic immunity items into the mod. Or as a buff to existing gear.
. Oh we did not or did? Confused.
Main issue it’s the way it’s been abused in the past for me.
Main issue it’s the way it’s been abused in the past for me.
Jane of Here and There (Jane Price)
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- Steve
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Re: Divine power blance changes
If you want to keep Clerics empowered, and even to empower DC based FvSs, then add to the new formula + WIS modifier.
Thus:
AB increase equal to 1/4 hit dice + WIS mod.
Thus:
AB increase equal to 1/4 hit dice + WIS mod.
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]
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- Ariella
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Re: Divine power blance changes
I think the issue really is clerics and favored souls achieving the same as fighters while still having an array of other ability's and spells. Can't really see my cleric noticing this change all that much, it's not going to stop you from doing pve content.
- Steve
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Re: Divine power blance changes
I've personally never liked the BAB aspect, since it essentially nullifies the purpose of fighter based /high BAB classes that, in most cases, are not progressing casting abilities.
Anyway, with AB buffs having a cap, there really is only so much one needs to nerf.
Anyway, with AB buffs having a cap, there really is only so much one needs to nerf.
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]
Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
- BDobolina
- Posts: 249
- Joined: Mon Mar 24, 2014 4:23 pm
Re: Hymn of Requiem Balance Changes
Yep - my friends at the Golden Wheel are selling a helm with 10% sonic immunity right now. Better bid up on that!
If you'd be so kind as to direct me to the melee immunity spells similar to silence and energy immunity, or even a 10% physical damage attribute, that'd be swell.
Jackard Marks - Waukeenar Merchant of Tethyr - "The bold find the gold, the careful keep it - and the timid yield it up."
- Ravial
- Custom Content
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Re: Divine power blance changes
What this change does is taking away 1 (maybe 2 attacks if you have a weird build) and grants you AB instead of BAB.
It surely does bother your spell selection, but it's done so that clerics and favoured souls aren't fighters on steroids, even though you could argue that them having to buff up for 2 minutes is quite a bit of a drawback on them, still.
And yes, the AB bonuses will go beyond the cap, so the +AB spell selection has to be arranged properly when buffing up (or not buffing up, because others may do everything for you. Common thing I've found on my DC Cleric. I just stick around and do nothing while melee'ers and archers kill everything
)
It surely does bother your spell selection, but it's done so that clerics and favoured souls aren't fighters on steroids, even though you could argue that them having to buff up for 2 minutes is quite a bit of a drawback on them, still.
And yes, the AB bonuses will go beyond the cap, so the +AB spell selection has to be arranged properly when buffing up (or not buffing up, because others may do everything for you. Common thing I've found on my DC Cleric. I just stick around and do nothing while melee'ers and archers kill everything
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- Bobthehero
- Posts: 467
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Re: Hymn of Requiem Balance Changes
IF you're a fighter and wear heavy armor you'll have an inbuilt 20% damage resist to all elements and sonic.
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- Wildsheep
- Posts: 153
- Joined: Fri Feb 02, 2018 8:49 pm
Re: Divine power blance changes
Is there no better way to nerf that instead of using the ab cap limit? This kinda ends up turning into a noob trap as well if the player does not know that the ab limit exists and it's not fun knowing that you will not benefit from greater heroism or bard songs as well as making prayer redundant.
Here is my suggestion:
Make Divine Power CL based so it can't be abused via scrolls and potions
Nerf Divine Might instead because pretty much all melee builds end up taking it.
This way you aren't screwing over caster clerics nor making spells redundant.
Here is my suggestion:
Make Divine Power CL based so it can't be abused via scrolls and potions
Nerf Divine Might instead because pretty much all melee builds end up taking it.
This way you aren't screwing over caster clerics nor making spells redundant.
Dnaera Ozkam - Red Wizard of Thay
Kiren 'Pearl' Myrlow - Golden Wheel
Vieice Jhala'tlar - Priestess of Eilistraee
Kiren 'Pearl' Myrlow - Golden Wheel
Vieice Jhala'tlar - Priestess of Eilistraee
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Mallore
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Re: Hymn of Requiem Balance Changes
BDobolina wrote: ↑Tue May 21, 2019 6:03 pmYep - my friends at the Golden Wheel are selling a helm with 10% sonic immunity right now. Better bid up on that!
If you'd be so kind as to direct me to the melee immunity spells similar to silence and energy immunity, or even a 10% physical damage attribute, that'd be swell.
Greater stone skin is a great start
Oh.
Sanctuary.
Jane of Here and There (Jane Price)
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- BDobolina
- Posts: 249
- Joined: Mon Mar 24, 2014 4:23 pm
Re: Hymn of Requiem Balance Changes
Jackard Marks - Waukeenar Merchant of Tethyr - "The bold find the gold, the careful keep it - and the timid yield it up."