I am trying to have a NPC statue come to life and attack when the sarcophagus she is guarding is opened. So far I was able to turn her into a statue, and when the sarcophagus is opened she does come to life. Thing is, even though she is set to hostile, she won't attack. I cannot figure out what I'm missing.
Two other roadblocks are, one, the stance she's frozen into; I want it to look like this:

(She's the pretty one on the left.)
To get that, I have to add:
Code: Select all
// Apply the death effect
ApplyEffectToObject( DURATION_TYPE_PERMANENT, EffectDeath(), OBJECT_SELF );When I remove that effect though, I get this:

(Again, she's the pretty one on the left.)
Looks a little too lazy for a fierce statue. How do I get around this?
Lastly, the next roadblock is the collision ball to keep people from stepping through her; I cannot get it to resize small enough for a character to stand anywhere near her. Any solutions there?
Now, for this to all makes sense, I'd need someone to take the time and actually look at my guardian and her scripts (plus the script in the sarcophagus) in the toolset. It's just the mod, erf, and 2 haks.
I promise that if somebody is able to help me fix this, I'll stop pestering you all for a whole month (minus any auctions selling something I need). You have my word on that.