PVP rules: short version

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NegInfinity
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Joined: Wed Feb 05, 2014 11:24 am

PVP rules: short version

Unread post by NegInfinity »

I've submitted this to DM team earlier, but didn't receive any response, so I'm reposting it here.

Below is shorter version of official pvp rules, reduced to bullet points.
I made this because I find official rules a bit hard to follow.

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General:
  • Have RP reason for PVP
  • Set hostile before initiating PVP.
  • Allow RP out, unless target consented.
Consent:
  • RP hostile action first. Give a chance to avoid PVP IC. RP outs include fleeing surrendering, apaologizing,
    chaging subject, diverting hostility. The other side can toggle hostile and attack.
Counts as consent:
  • Hostile action (draw weapon) - with THAT player only. (third parties must give RP out if they want to initiate)
Auto-consent:
  • Buffing, use of potions, wands, power and scrols during confrontation.
  • Resting to regain hitpoints during confrontation.
  • being polymorphed. (you're perceived as what you're polymorphed into), unless you shapeshift back and give an RP out.
No RP out required:
  • Committing IC crime in front of witness and then running away.
  • Parties that catch infiltrators in their guild holds.
  • Against character that continuously provokes, taunts, slanders, bullies or offends another. Single remark does not count.
Fleeing:
  • Transitioning out of area counts as fleeing. (24 hours cooldown after taht).
Hanging and permastrikes:
  • PVP in front of guards. Lawful dueling on farmlands is not part of this.
Guild halls:
  • After successful PVP in guild hall, infiltrator must leave. (npcs would remove him/her/it)
Summons and familiars:
  • Familiars and animal companions counts as part of their master. Normal PVP protocol for attacking companions/familiars.
  • Summons can be attacked and killed on sight. Normal protocol for attacking the summoner.
Assasinations:
  • Only under DM supervision. Contact DM, DM must be present during attempt.
  • Temporary exception from normal PVP rules, but DM MUST BE PRESENT.
  • No DM during assassination -> violation of pvp rules.
Aftermatch:
  • Amnesia after pvp death, 24 hours.
  • Avoid direct interaction with the other player for 24 hours, unless you received permissions.
  • Winner decides if loser is dead or not.
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metaquad4
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Re: PVP rules: short version

Unread post by metaquad4 »

I think you deserve a medal. This should be stickied somewhere, heh. Its amazing how many people are ignorant of the PvP rules. Though, that can also be because they are trying to get their way by moaning and complaining. But, we can always work to eliminate the truly ignorant, and if not the complainers.
aka aplethoraof (on discord too)
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thids
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Re: PVP rules: short version

Unread post by thids »

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Last edited by thids on Thu Jun 23, 2016 4:11 pm, edited 1 time in total.
Lord Maximilian Blackthorne - retired
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TheLier
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Re: PVP rules: short version

Unread post by TheLier »

If people are fighting, one can join either side without an out given, if I recall correctly, no?
Boddynock
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Joined: Mon Apr 12, 2010 1:30 am

Re: PVP rules: short version

Unread post by Boddynock »

Thids wrote:Yeah, it's outright amazing how certain people don't have the decency to even glance over the pvp rules, even though they engage in pvp mongering of the worst kind on a daily basis;)
HEH
Can we just stop to appreciate for a moment how awesome the word mongering is?
TheLier wrote:If people are fighting, one can join either side without an out given, if I recall correctly, no?
So maybe add to the "Auto-consent" bullet something like "Being currently engaged in PVP auto-consents to PVP from third parties"?
Liam the Golden
Illdraen, Guerilla Skirmisher of Sshamath
Guy "Knife-Ears" Masterson
Boddynock Namfoodle, Illusionist Extraordinaire! (temporary leave of absence, again)

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" - Ameris Santraeger, 2016
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metaquad4
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Re: PVP rules: short version

Unread post by metaquad4 »

The ones who constantly complain and whine to the DMs in a vain attempt to get their way, and the ones who constantly redirect blame instead of facing the fact that maybe they have an issue are even worse (Those types are the real reason that most PvP is so hellish. They infect conversation/RP with their OOC post PvP arguments, squabbling, and sobbing). Large egos make for terrible playmates.

The kind of player who can dish out a punch but it utterly incapable of taking one. Ugh. Those ones are truly disgusting and toxic.

*Makes a new post on that*
aka aplethoraof (on discord too)
Kagger911
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Re: PVP rules: short version

Unread post by Kagger911 »

metaquad4 wrote:The ones who constantly complain and whine to the DMs in a vain attempt to get their way, and the ones who constantly redirect blame instead of facing the fact that maybe they have an issue are even worse (Those types are the real reason that most PvP is so hellish. They infect conversation/RP with their OOC post PvP arguments, squabbling, and sobbing). Large egos make for terrible playmates.

The kind of player who can dish out a punch but it utterly incapable of taking one. Ugh. Those ones are truly disgusting and toxic.

*Makes a new post on that*
Ego -1
Kagger Redyard
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Thorsson
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Re: PVP rules: short version

Unread post by Thorsson »

TheLier wrote:If people are fighting, one can join either side without an out given, if I recall correctly, no?
Surely there must be an RP reason for so doing?
Life is far too important a thing ever to talk seriously about it
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TarnishedSoul
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Re: PVP rules: short version

Unread post by TarnishedSoul »

The PvP Rules
But once PVP has started, both sides have consented to PVP with third parties. Third parties may set hostile and join the PVP without giving an RP out, as long as they have some RP reason for doing so (wanting to break up the fight, protect their friend, etc.).
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TheLier
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Re: PVP rules: short version

Unread post by TheLier »

Thorsson wrote:
TheLier wrote:If people are fighting, one can join either side without an out given, if I recall correctly, no?
Surely there must be an RP reason for so doing?
TarnishedSoul wrote:The PvP Rules
But once PVP has started, both sides have consented to PVP with third parties. Third parties may set hostile and join the PVP without giving an RP out, as long as they have some RP reason for doing so (wanting to break up the fight, protect their friend, etc.).
Hmm, then I was right.

And of course there should be an RP reason, but you know, that should go without saying. This is an RP server afterall, but I get where are you coming from. I guess the rule is in place, becuse you can't really take an RP out while fighting, and people should be able to protect their friends.

But as I said, I see the possible bad side of it. No rule is perfect, but this seems reasonable in my eyes.
Boddynock
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Re: PVP rules: short version

Unread post by Boddynock »

Thorsson wrote:
TheLier wrote:If people are fighting, one can join either side without an out given, if I recall correctly, no?
Surely there must be an RP reason for so doing?
MIght have been covered satisfactorily in the above posts, but yes. There should be an RP reason for all PVP, this rule deals with the idea that it is not feasible to go through the "RP out" thing if the fight is already in progress.

Edit: Actually, change that to "There should be an RP reason for MOST PVP... Sometimes people I am OOC friends with have sparring matches that we have agreed are OOC jut to test things out, or see what would happen, or out of boredom...and then there was that one time Kagger showed up to Xvarts while me and some mate were leveling new toons and we just had the unspoken and sort of simultaneous idea to put him down as a a gag... (And even at lvl 30, three mid lvl archers opening up on you with no warning is a bad bad situation, lol) ...good times...
Liam the Golden
Illdraen, Guerilla Skirmisher of Sshamath
Guy "Knife-Ears" Masterson
Boddynock Namfoodle, Illusionist Extraordinaire! (temporary leave of absence, again)

"Liam the Golden, so I have heard,
Yet truly none can polish a...
" - Ameris Santraeger, 2016
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Silver_Lining
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Re: PVP rules: short version

Unread post by Silver_Lining »

I'm too lazy to read the entire thing but under auto-consent/hostile actions:

add to drawing a weapon:
Casting a spell
Continuing with the behavior that set the tone for the pvp and not ceasing the behavior.
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NegInfinity
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Re: PVP rules: short version

Unread post by NegInfinity »

Silver_Lining wrote:I'm too lazy to read the entire thing but under auto-consent/hostile actions:

add to drawing a weapon:
Casting a spell
It is already there, in "counts as consent" and "auto-consent"
Silver_Lining wrote: Continuing with the behavior that set the tone for the pvp and not ceasing the behavior.
Already there in "no rpout required".
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