Deep Monk

Questions About Character Builds, Build Critiques, and Build Sharing

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Calodan
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Deep Monk

Unread post by Calodan »

Hey all I am trying to finally build a UD Deep Gnome. Have been wanting to for some time now but they have that ECL hit at the beginning that just annoys me down in the UD something terrible as well as the no +4 Dodge....anyway I was looking at a couple monk builds.

I am having some issues in the builder getting feats to work right though. On the Kaze build for some reason Steadfast determination will not show up to pick for it no matter where I try to take it? Not sure if this is real or just the database bugging out on that build for some reason. Here are the builds I am considering let me know what you all think?


http://nwn2db.com/build/?26662

^^This build I just drop one level of Duelist since I plan to use 2 kamas at once the precise strike will not trigger anyway so I can spare that level to get 3 levels of DC? Does it work? Will it be playable in the UD? Will it kill the Pit Fiend?

http://nwn2db.com/build/?260121

^^This one seems fully legit and I already saved it to my builds. I changed out a couple of feats for Toughness and Steadfast on this one. I dropped Stealthy feat and improved Crit unarmed strike for them. Is this one fully viable and can it face stomp the UD?

http://nwn2db.com/build/?260123

^^This one is a different take on using other classes like IB and Tempest with Monk as well? Viable? Face stomping viable? Not PvP mind you. I could care less about PvP in all of these builds. I care about Server destruction and event destruction.

http://nwn2db.com/build/?260108

^^If Monkeys suck then I am going with this! Apparently it SLAYS..........
Kory Sentinel
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"... it sounds like a terrible idea, but look at that smile."
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chad878262
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Re: Deep Monk

Unread post by chad878262 »

The first one has very low damage (12-20 / hit) so DR enemies are going to give you problems. The second one has better damage, but will suffer 20% XP penalty for the majority of the levels which combined with ECL will probably make you rage quit. The third one honestly I don't get... IB is only bringing 2 AC, 4 if you somehow are going to use +4 INT item which seems a bit wasteful overall. It feels like the build would be better served with other options... And damage is still going to be too low IMO.

The Warlock build is nice, haven't played it, but have tested it and it's pretty strong. The CL less than 30 doesn't really have as much negative impact to Warlock due to the ability to reapply buffs easily. You'll want a full set of +4 AC items and a couple enchanted daggers, but otherwise you'll enjoy it I think. Also, the no ECL penalty I think will make you less likely to rage quit the build.

Another option if you want the Monk route is to go with one of the Monk/Rogue builds which will allow you to avoid the XP penalty and address the damage issues with the Kaze builds. Two options are M11/R10/A9 for slightly better damage and the Assassin Death attack or M11/R13/SD3/WD3 for slightly higher stealth and better defense via Epic Dodge, but fewer sneak attack dice and no death attack. There are also builds I've seen that only take limited monk levels (3-5) and go with Rogue, Assassin and sometimes IB...You waste a feat on the WF:dagger, but you get INT to AC (which you can buff with assassin spell) and if you take bluff you have a secondary way to land sneaks through feint.
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Calodan
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Re: Deep Monk

Unread post by Calodan »

I guess the appeal of a monk is the SR in the end and none of these go past what a Deep Gnome gets naturally.......Just thought a mini me that can kick the crap out of things with his fists is pretty awesome RP wise....So many little things like Hins and Gnomes make great Locks though I just thought a small stature monk would be cool. Anyone got a working monk build for Deep Gnomes?
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
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Steve
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Re: Deep Monk

Unread post by Steve »

Monk 20 / Assassin 10. Intuitive Strike.

For your warlock, I've never played warlock+Daggerspell in the UD, but on the Surface it rips.

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Calodan
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Re: Deep Monk

Unread post by Calodan »

Steve wrote:Monk 20 / Assassin 10. Intuitive Strike.

For your warlock, I've never played warlock+Daggerspell in the UD, but on the Surface it rips.

Well I have two assassin builds. I really hate that HIPS and or SA has one build or you go R/SD instead....Le Sigh. Guess I will just find out how that Daggerlock does in the UD then. Been wanting to create a lock anyway. Watching Ruby run around and pretty much own on the surface one time made me jelly.
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
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Calodan
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Re: Deep Monk

Unread post by Calodan »

chambordini wrote:wis monk 25/ breach gnome 5
There is a thought. It makes use of the unique Breach Gnome class and the UD has plenty of terrain where that is useful. I wish it were more like Defensive stance though where he just does not move.....the idea of certain terrain becomes rather NICHE since builders do not put many of these in too many places where it is useful. A staunch defender though. +2 to Dex and +2 to BAB is a awesome thing as well. Hmmm should look at the possibility of it for sure.
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
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Nachti
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Re: Deep Monk

Unread post by Nachti »

Gnomes count as small creatures, that means your unarmed damage will be lower. Going only 20 monk does limit it at 2d8 damage. Not so much.

Propably better would be dual wielding kamas (small weapons) with oversized weapon (i assume its needed here). Some duergars have 3 DR/- and Illithids cast 10 DR spell but if youre quick you can take them out before.
Otherwise I dont recall other creatures (1-23) with DR, so 11 Monk shouldnt be that bad.

Or play a second duergar monk that escaped illithid grip. You get normal monk dmg (while being small stature) and enlarge person for +3 dmg.
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Calodan
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Re: Deep Monk

Unread post by Calodan »

Nachti wrote:Gnomes count as small creatures, that means your unarmed damage will be lower. Going only 20 monk does limit it at 2d8 damage. Not so much.

Propably better would be dual wielding kamas (small weapons) with oversized weapon (i assume its needed here). Some duergars have 3 DR/- and Illithids cast 10 DR spell but if youre quick you can take them out before.
Otherwise I dont recall other creatures (1-23) with DR, so 11 Monk shouldnt be that bad.

Or play a second duergar monk that escaped illithid grip. You get normal monk dmg (while being small stature) and enlarge person for +3 dmg.

I already built a DD Duergar so this one has to be a Gnome. Probably just going to give up on the Monk with this race and go lock with it. I knew it was challenge to go monk but I do not want to make it boring since Deep Gnomes have that +3 and all it needs to be fun and I think a daggerlock would be tons of fun for sure.

Maybe a Tannaruk monk? I do not have one of them.......A Tannaruk that is.
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
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Nachti
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Re: Deep Monk

Unread post by Nachti »

Deep Gnomes are +2, same as drow.
vbaddict
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Re: Deep Monk

Unread post by vbaddict »

Calodan wrote:I guess the appeal of a monk is the SR in the end and none of these go past what a Deep Gnome gets naturally.......Just thought a mini me that can kick the crap out of things with his fists is pretty awesome RP wise....So many little things like Hins and Gnomes make great Locks though I just thought a small stature monk would be cool. Anyone got a working monk build for Deep Gnomes?
I have 3 svirf monks. My first was your straight forward M25/SD5. My other 2 are SF. They do fine in the UD. It is fun seeing these little buggers kick the crap out of giant monsters!
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Wyatt
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Re: Deep Monk

Unread post by Wyatt »

There is no problem with a pure 30 monk maxxing wisdom either. Blazing aura plus fiery fist 15x per day and max level monk damage works fine. With expose weakness and intuitive attack you'll hit most things with many attacks and the ac is very respectable. You can even squeeze in toughness and steadfast to get rid of those pesky save or die spells.
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