Which I generally agree with. In fact, the PvP rules state:Darkwind wrote:If they tell you to pound sand or ignore you, then NEXT time banish / dismiss / slay the creature yourself as you gave fair warning.
However, the rules also state:PvP Rules wrote:If you commit an IC crime either within city limits or in front of witnesses, you are considered to have consented to PvP for the players who have witnessed or been a victim of the crime, and no RP out is required.
PvP Rules wrote:Screenshots sent to the DM Team clearly showing a PC emoting hostility, or initiating PvP, in sight of NPC guards (Baldur's Gate, the Friendly Arm Inn, or any map with an NPC guard/watchman) may result in a hanging and/or perma-strike against the PC.
It is currently not clear (to me, anyways) whether a character attacking a law-breaker in front of NPC guards is guilty of ignoring/godmodding NPCs. DM clarification would be appreciated; until then, I suspect most players will err on the side of caution and more or less ignore the situation.General Server Rules wrote:Godmodding
You only speak for your character's actions, not anyone else's. Do not "godmod" other peoples' characters or NPCs, or dictate their actions without the consent of the character's player or the DM(s) stewarding the NPCs. NPCs are not soulless entities to be disregarded when a DM is not present. Treat them as if they are able to react to your actions regardless if someone is behind the wheel or not.
Apologies if this has been answered elsewhere.
Incidentally, I honestly wouldn't mind if the angels, demons, and devils were re-skinned or removed entirely. But if having them out made you valid PvP targets, maybe things would balance themselves out.
Edit: I know that attacking only a summon is not technically PvP, so that is probably fine. But it would still be nice to deal with the more general issue of attacking a law-breaker in front of NPC guards.