Sorcerer Spell Picks

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cosmic ray
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Sorcerer Spell Picks

Unread post by cosmic ray »

If I made a sorcerer/arcane scholar/dragon disciple/frost mage, which spells should I pick at each level? I have an idea of which spells I would want for RP and I therefore need no help in that regard, but, being used to playing wizards, I don't know which spells I should choose to make a sorcerer good at fighting enemies, both solo and in a group.

Any help is welcome. Thanks.
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Ewe
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Re: Sorcerer Spell Picks

Unread post by Ewe »

Hey Cosmic Ray,

Wow that's a lot of classes! What kind of level spread are you looking at on such a build (which PrC are you not taking to 10)? What sort of strategy are you looking at for taking on monsters? A gish type, dc caster, blaster, pure support, summoner, or something else? It's a bit hard to recommend spells with what info you've given so far.

Thanks, E
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Darker_Thought
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Re: Sorcerer Spell Picks

Unread post by Darker_Thought »

Why Dragon Disciple? Not sure how good it would be in combo if you want to max out cl. If your not making some sort of "Gish Mage" ofc :)

I would recommend doing something in the line of;

- Sorc/ASoC/FrM/BG (Last one just for saves, and Divine Shield)

- Sorc/ASoC/FrM/BM

- Sorc/ASoC/BM

- just make sure to take the feat "Practised Spellcaster" This to compensate for the loss of cl from BG or BM lvls .

Note: Also BM gives you the feat Skill Focus Concentration which is one step closer to ASoC :P

As for Spells:
Please see The Caster Guide by one of our most Knowledgeable players Karond:
viewtopic.php?f=149&t=49473
(Its not up to date on "all" new spells but it certainly gives you a great insight)
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metaquad4
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Re: Sorcerer Spell Picks

Unread post by metaquad4 »

No matter what, there are some must-have picks for sorcerers:

For Frost Mage:
Lesser Orb of Cold, Orb of Cold, Ice Darts.

If you have Frost Mage and ASoC:
Polar Ray.

A questionable choice:
Ice Storm. (There are better picks)

---
For general sorcerer:
1: A Lesser Orb, Shield, Reduce Person, Ray of Enfeeblement,
2: Blindsight, Bull's STR, Cat's Grace, Bear's Endurance, Mirror Images,
3: Improved Mage Armor, Displacement, Vampiric Touch,
4: Greater Resistance, Lesser Spell Breach, Enervate,
5: Lesser Mind Blank, Cloudkill, Teleport, Lesser Spell Mantle,
6: Issac's Greater Missile Storm OR Tirael's Orb Storm (something like that). Tirael's does less damage but does elemental damage, Bigby's Forceful Hand, Greater Heroism
7: Avasculate, Shadow Shield, Energy Immunity
8: Premonition, Horrid Wilting,
9: Mords, Bigbys 9, Etherealness (Can swap if you have boots of Ethereal)

Other stuff you can swap:
--Teleport if you want to use scrolls instead.
--Can swap out Bull/Bear/Cat for Abyssal Might if you have odd physical stats. Take Eagle's Splendor instead if you like.
--If you don't have frost mage, you can use Laeria's Starbolts instead of Orb. I would still take an orb though, as well.
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