Walk Not Run

It Does What It Says on the Tin: Resolved Issues

Moderators: Moderator, Quality Control, Developer, DM

Post Reply
User avatar
Heretic
Posts: 1019
Joined: Thu Jan 16, 2014 11:13 pm
Location: Capitol of the Free World

Walk Not Run

Unread post by Heretic »

My char recently acquired Swift Tracker which keeps her Tracker permanently active and she has Keen Senses which keeps her Search active. These are both nice abilities to have, however the problem this poses is that I usually enable one of these features to force my character to visibly walk instead of running everywhere. Tis is the first time I've been unable to use Track or Search to enable walking and I'm not aware of any method of enabling walk aside from shift + click which can get tedious. Is there a less tedious method to enable walk aside from saddling my char with excess weight which has also been suggested to me? Thx.
Thaelis
Recognized Donor
Posts: 273
Joined: Mon Dec 10, 2018 3:00 am
Location: Australia

Re: Walk Not Run

Unread post by Thaelis »

If you type /invertrun that should work. It's a bit buggy though, there's a little bit of lag so you start to run and then immediately change to walk.

There's also a feat that everyone gets automatically called "Walk" or something like that. Drag that from your feats list to hotbar it might work.
Thalanis Silverleaf - Moon Elf Woodsman Deceased

Aerendyl Dy'ner - Blacksmith and Explorer
User avatar
Lockonnow
Posts: 3105
Joined: Fri Oct 15, 2010 12:10 pm

Re: Walk Not Run

Unread post by Lockonnow »

it is the same with my ranger you cant walk

if we could get a feat for all to slow down so it walk
yyj

Re: Walk Not Run

Unread post by yyj »

You can also hold down shift to walk.
Thaelis
Recognized Donor
Posts: 273
Joined: Mon Dec 10, 2018 3:00 am
Location: Australia

Re: Walk Not Run

Unread post by Thaelis »

But I forgot to mention, /invertrun might be a NWN Client Extension thing, so you'd need to have that!
Thalanis Silverleaf - Moon Elf Woodsman Deceased

Aerendyl Dy'ner - Blacksmith and Explorer
User avatar
Heretic
Posts: 1019
Joined: Thu Jan 16, 2014 11:13 pm
Location: Capitol of the Free World

Re: Walk Not Run

Unread post by Heretic »

Thaelis wrote: Sat Mar 13, 2021 2:00 am There's also a feat that everyone gets automatically called "Walk" or something like that. Drag that from your feats list to hotbar it might work.
I think you're referring to Normal Speed. I tried activating this but it doesn't have the desired effect unless I'm using it wrong.
Lockonnow wrote: Sat Mar 13, 2021 4:29 am it is the same with my ranger you cant walk

if we could get a feat for all to slow down so it walk
This would be nice to have.
User avatar
Louvaine
Posts: 517
Joined: Tue Nov 24, 2020 2:27 pm
Contact:

Re: Walk Not Run

Unread post by Louvaine »

There's a feat called Normal Speed. Everyone has it. Does it work for you?

Edit. My reply was late, I see it was being mentioned. I think that only pressing down shift is other option. Or encumbarance. :D
Church of Hoar
Morgan Monroe

Ves' Shop
Vesper Vallakovich
User avatar
artemitavik
Posts: 1089
Joined: Sat Sep 24, 2016 10:22 pm

Re: Walk Not Run

Unread post by artemitavik »

Holding down shift and using the directional keys also makes you walk.
Derik "Crimson Bulwark" Ranloss: Thugging for GREAT JUSTICE!!! (yes, I know he doesn't wear red)
Headmaster:Bladestone Foundation.
Owner:The Last Anchor

Braithreachas Leomhainn
"My purpose is to shed blood for those who can't, and to bleed for those who shouldn't."
User avatar
Lockonnow
Posts: 3105
Joined: Fri Oct 15, 2010 12:10 pm

Re: Walk Not Run

Unread post by Lockonnow »

Normel speed do not work on Ranger or Monk
Ouroboros
Posts: 81
Joined: Mon Jul 05, 2021 2:58 pm

Re: Walk Not Run

Unread post by Ouroboros »

I am not getting the "normal speed" feat to work. Search or detect or track are slower than needed, I think. And I wave been trained, old school, to not constantly press the keyboard when playing NWN2 online. Doesn't that contribute to server lag? Same with litter, that I find frequently. Anyway, is there a trick to getting the feat to work. I get a message when I click on it after placing it in a slot. Thanks
User avatar
Anrilor
Retired Staff
Posts: 322
Joined: Fri Oct 06, 2017 10:35 pm
Location: Somewhere in the Middle of Nowhere

Re: Walk Not Run

Unread post by Anrilor »

artemitavik wrote: Sat Mar 13, 2021 5:45 pm Holding down shift and using the directional keys also makes you walk.
Holding shift and clicking also makes you walk
Amora Lininlith: A shadow in the Dark, to protect the light. retired from the coast
Alyssia Leonheart: Heartwarder Returned from Cormyr
Katli Lovric: Selunite Warrior Priestess
User avatar
Lockonnow
Posts: 3105
Joined: Fri Oct 15, 2010 12:10 pm

Re: Walk Not Run

Unread post by Lockonnow »

there is a feat call Normel speed but it sould remove it do not work
Ouroboros
Posts: 81
Joined: Mon Jul 05, 2021 2:58 pm

Re: Walk Not Run

Unread post by Ouroboros »

This is good to know. I thought everyone was doing something that I had not figured out yet but was afraid to ask. I rarely use the keys to move, only when getting through obstacles. A long time ago it was thought to increase server lag, so I avoid it.
User avatar
Tsidkenu
Posts: 3962
Joined: Tue May 27, 2014 12:04 am
Location: Terra Nullis

Re: Walk Not Run

Unread post by Tsidkenu »

The Normal Speed feet is to disable speed bonus feats, such as those granted by Monk, Grey Orc, Barbarian etc., so that you may walk alongside your companions on the road at their normal speed. Sadly, shift-clicking or shift+direction keys are the only solution for elvish rangers with swift tracker & keen senses.
Post Reply

Return to “Solved Problems”