Daggerspell Mage - how does it work?

For Issues, Ideas, or Subjects That Do Not Fit Elsewhere

Moderators: Moderator, DM

Post Reply
Ahku
Posts: 212
Joined: Thu Jun 03, 2010 8:20 pm

Daggerspell Mage - how does it work?

Unread post by Ahku »

Hello,

I had a question about the daggercast ability...i

I know this uses touch attacks and ranged touch attacks, my question(s) are:

1) Does the mage actually cast the touch attack spell(s) when using daggers in combat?
2) Does the daggercast ability cast the spell(s) for the mage during combat?
3) Does it matter how many touch attack spells are memorized by the mage?

When i look at the feat 'Daggercast' its described as 'Automatic'....thus the confusion.


Daggercast
Daggerspell mages seamlessly blend the use of their twin daggers with powerful spellcasting abilities. A daggerspell mage delivers melee touch attack spells with a dagger attack (adding the base dagger damage plus any enhance bonus from the right hand).

Double Daggercast
As a daggerspell mage advances in level, the connection between his spellcasting abilities and his two-dagger fighting style strengthens.

At 5th level or higher, a daggerspell mage delivers melee touch attack spells with both of his daggers (adding the base dagger damage plus any enhance bonus from each dagger).

thanks for any feed back!
User avatar
Louvaine
Posts: 517
Joined: Tue Nov 24, 2020 2:27 pm
Contact:

Re: Daggerspell Mage - how does it work?

Unread post by Louvaine »

I think this is an RTA you get to use as action.

That being said, why not roll a PC on a test server and check it out? You'll see by the response time it's best to check yourself (or use Discord).
Church of Hoar
Morgan Monroe

Ves' Shop
Vesper Vallakovich
User avatar
DaloLorn
Posts: 2467
Joined: Tue Mar 26, 2019 2:44 am
Location: Discord (@dalolorn)

Re: Daggerspell Mage - how does it work?

Unread post by DaloLorn »

Daggercast automatically adds your dagger damage (minus STR, of course!) to damage rolls for any melee touch attack spells you use (e.g. Shocking Grasp or Vampiric Touch). The damage added is converted to the primary damage type of the spell affected.

Arcane Throw does the same, but for ranged touch attacks.

In theory, assuming no short-term or UMDed buffs, an arcane Daggerspell can get 2d4+2d6+10 damage from these feats: 2d4 base, 2d6 bonus damage from a pair of Jolts of Lightning, and +10 from a pair of high-level Greater Magic Weapons applied to the daggers.
European player, UTC+1 (+2 during DST). Ex-fixer of random bits. Active in Discord.
Active characters:
  • Zeila Linepret
  • Ilhara Evrine
  • Linathyl Selmiyeritar
  • Belinda Ravenblood
  • Virin Swifteye
  • Gurzhuk
Post Reply

Return to “General Discussion”