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Valefort
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Re: Divine power blance changes

Unread post by Valefort »

Divine might does not give an AB bonus but a bonus to damage wildsheep.
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Wildsheep
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Re: Divine power blance changes

Unread post by Wildsheep »

It would still make them worse in melee and lower their average damage, which seems to be the intent without hurting caster clerics.
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Mallore
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Re: Hymn of Requiem Balance Changes

Unread post by Mallore »

BDobolina wrote: Tue May 21, 2019 6:34 pm
Mallore wrote: Tue May 21, 2019 6:30 pm
Greater stone skin is a great start

Oh.

Sanctuary. ;)
Sonic immunty Greater Stoneskin nor Sanctuary is not ready at hand or on items for many builds and to almost any non caster build.

Actually sanctuary comes in potions. No umd needed.
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Ariella
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Re: Hymn of Requiem Balance Changes

Unread post by Ariella »

There are boots for both stoneskin and ethereal, super easy to find.
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Re: Hierophant requirement change

Unread post by GholaMan »

Valefort wrote: Tue May 21, 2019 3:25 pm
General Announcement wrote:This and some other balance changes will go live with a 100 RCR period, in the coming weeks. Expect more info soon and an "even" more general announcement on the RCR period. As always mechanics are subject to future changes, at staff's discretion.
Hierophant requirement added :

WIS/CHA 19 to qualify
Are you saying you need both wisdom and charisma at 19 or just one or the other at 19?
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Re: Hymn of Requiem Balance Changes

Unread post by chad878262 »

Silence on ground....no more requiem. It's really that easy.

Also, staff probably still doesn't make decisions based on pvp balance so those arguments aren't likely to change directions.

Get a silence wand...cheap and exceedingly useful in pve and pvp. :ugeek:
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Re: Hymn of Requiem Balance Changes

Unread post by electric mayhem »

chad878262 wrote: Tue May 21, 2019 8:55 pm Also, staff probably still doesn't make decisions based on pvp balance so those arguments aren't likely to change directions.

Get a silence wand...cheap and exceedingly useful in pve and pvp. :ugeek:
What are these changes based upon? Have the mobs submitted a signed petition for such changes because the players are exceeding natural killing limits? :lol: :lol:
Jokes aside, I am curious as to the purpose.
If it's to experiment with change? Sounds fun, but can come with mixed results, like most frontier science.

As to countering req. Yep, silence should work a treat, and for the low low price of 11UMD.
Doesn't knockdown interrupt inspirations too? Would that interrupt/cancel requiem as well? Considering it's a 'song'. Or does the Bard need to make a Conc check to keep it up and strong?



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Blackman D
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Re: Hymn of Requiem Balance Changes

Unread post by Blackman D »

...mobs signed a petition to get equal treatment as bosses that were given sonic immunity because of SoR

tho now that you mention it, players exceeding the natural killing limits was probably a hidden factor they didnt come out with so they didnt sound too much like wimps :think:
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Ariella
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Re: Hymn of Requiem Balance Changes

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Buy a chime of silence.
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Re: Hymn of Requiem Balance Changes

Unread post by Zeland »

In pvp Requiem is pretty op, you can run out of a silenced area.. and for Sonic immunity, anyone with a wand of lesser spell breach makes that useless.

Okan wrote: Tue May 21, 2019 1:03 pm I agree. The damage portion seems the part needs to be nerfed, not the healing.
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Valefort
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Re: Hymn of Requiem Balance Changes

Unread post by Valefort »

PvP is extremely low in terms of priority (always last as far as I'm concerned), however in PvE the healing is what matters, especially for STR bards who deal much more physical damage in a round than their requiem does.
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Valefort
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Re: Hierophant requirement change

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Just one.
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Re: Hymn of Requiem Balance Changes

Unread post by Hammer_Song »

Is this nerf bat going to land on Favored Souls and Druids (esp. Dragon Druids) any time soon? They can heal, fight and tank just as well as our friend the bard after all ...
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Re: Divine power blance changes

Unread post by Deragnost »

Excuse me but... How are Facoured souls OP?

Clerics are far more powerful given they can have even non divine spells with the right domains.

FS have high saves but that's all. And RP awesomeness.

FS already can't become hierophants too.

If we want to downgrade FS so badly, if we hate them so much, perhaps it would be best to just remove it from the list along with the sorcerer and the warlock.
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Re: Hymn of Requiem Balance Changes

Unread post by cosmic ray »

Once the nerf monster is fed past midnight, it keeps on growing and growing.

There will always be something op relative to something else.

That is why WotC does not ban OP cards and combos in Magic: the Gathering. They ban only the ones that severely limit deck variance at tournaments due to becoming ubiquitous there,and then only the ones that become ubiquitous at top 8.
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