I would love to play that game! Baldur's Godliness: Thou Shall Create & Conquer (inthenameofourLordX).
But seriously, guys & gals, are the new numbers really that bad that you'd quit?!?
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I would love to play that game! Baldur's Godliness: Thou Shall Create & Conquer (inthenameofourLordX).
Blatant breach? Sensitive information? LMFAO. If a person decided to share mistreatment of them by the very people you support and this is how the reaction is. I would say it is warranted. The fact that you constantly tell me to stop overreacting to a game change but then turn around and think QC should be some super secret society is absurd. QC is not dealing with matters of national security.......chambordini wrote: ↑Tue May 28, 2019 9:33 amGrendunor wrote: ↑Tue May 28, 2019 6:22 am- MaeciusSimply proposing an alternative doesn't mean it'll be accepted by the development team
The issue is we have out of touch developers with their own ideas who don't have to answer to math and arguments put forward by QC. QC staff are basicly told yes thank you for your input, children should be seen and not heard. The Dev team has decided to ignore your logic because we feel X
Just because a class can do something does not mean others can't do the very same. The "balance" changes handled by the Dev team showcase a complete lack of understanding that just because one class can do something does not prevent another from achieving the same thing.
I quite frankly would like to see Valefort and chambo build a favored soul of their own and play it against something like a Barbarian 20 Divine champion 6 Anointed Knight 4
If you play with some degree of brain you'll find that the barbarian happily mows through content with Epic Dr and idiotic strength quite contently while the favoured soul is back at the transition buffing up to be slightly less competent. and saving their major buffs for harder pulls.
This change is obviously a fantastic idea for buffing non-casting Melee Hint: Elixirs
Tl:DR
QC can donate all the time they want, the dev team can has and will reserve the right to utterly ignore them in their changes.
Just because one build is competent does not make others less competent.I'm out of touch? What does that even mean? You're out of touch, if by out of touch we understand "lacking information about current events".
QC discussions happen in QC only forums, so unless someone shared with you their account so you can browse those forums freely, I'm not sure how you can know what actually transpires in QC. And if that someone did do such a thing, please report them to the administration as such blatant breaches of trust and leaks of "sensitive" information should be grounds for removal.
So its a -4ac debuff now ? No longer +2 AC @20 and -2 AC when raging ?Revision: 2719
Author: Valefort
Date: Saturday, April 27, 2019 4:01:44 AM
Message:
+2 AC from Barb 20 "removed" (a -2 ac penalty is applied instead of actually removing) when raging, no more special rule for shield and raging.
According to this ('instead' rather than 'as well as'), the Barbarian only loses 2 AC with the update.a -2 ac penalty is applied instead of actually removing
Correction piercing works on chests just not creatures.Ariella wrote: ↑Thu Jun 06, 2019 11:03 pm Piercing does nothing except tell you it proc's no damage at the moment. Also seems odd for slashing to do instant damage and aoe at 1d10 + 2x strength while piercing is overtime at 1x strength for 2 or 3 rounds. Piercing should be 1.5x or slashing should be 1d20 +1.5x strength with all three at proc chance 40%
Worked for me at the bandit cave. Got one bleeding.