Upcoming time of troubles

Suggestions Should Be Posted in Their Respective Categories

Moderators: Moderator, Quality Control, Developer, DM

User avatar
Steve
Recognized Donor
Posts: 8127
Joined: Wed Jul 08, 2015 5:42 am
Location: Paradise in GMT +1

Re: Upcoming time of troubles

Unread post by Steve »

What you all should be more "worried" about is what happens after...the Era of Upheaval.

And of course, the dreaded 4e Rule Set!!! :dance:

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
JustAnotherGuy
Posts: 623
Joined: Thu Feb 20, 2020 10:57 pm

Re: Upcoming time of troubles

Unread post by JustAnotherGuy »

This is kind of an aside ... but I don't know why people keep saying things like, "We need a shake up" and "nothing is causing change". There's been a LOT going on in the server lately. Perhaps nothing visual is changing, but attitudes, characters, ideals, circumstances, plots. All these things are shaking the world right now.


Now, back on topic, I do feel the ToT needs some representation. I do think that going too long with it would be detrimental. And I do feel that playing it out perfectly to lore would be detrimental. Again, I don't have any good ideas, just what I don't want to see! lol.
"Now this is the law of the jungle, as old and as true as the sky,
And the wolf that shall keep it may prosper, but the wolf that shall break it must die."
- Rudyard Kipling
Tanlaus
Quality Control
Posts: 1247
Joined: Thu Jul 18, 2019 8:15 pm

Re: Upcoming time of troubles

Unread post by Tanlaus »

JustAnotherGuy wrote: Thu Mar 18, 2021 3:09 pm This is kind of an aside ... but I don't know why people keep saying things like, "We need a shake up" and "nothing is causing change". There's been a LOT going on in the server lately. Perhaps nothing visual is changing, but attitudes, characters, ideals, circumstances, plots. All these things are shaking the world right now.


Now, back on topic, I do feel the ToT needs some representation. I do think that going too long with it would be detrimental. And I do feel that playing it out perfectly to lore would be detrimental. Again, I don't have any good ideas, just what I don't want to see! lol.
I agree. There’s quite a big thing going on with the new DM event lately. In fact I’d say there’s a noticeable uptick in DM activity that has been engaging a wide range of players. Things are being “shaken up” about to the extent they can be on a PW lately.

All credit to the DM team who, in my opinion are doing a great job breathing more life into the world.
User avatar
gedweyignasia
Custom Content
Posts: 1353
Joined: Sat Nov 23, 2013 11:27 pm
Location: EST/UTC-4
Contact:

Re: Upcoming time of troubles

Unread post by gedweyignasia »

I'm all for making magic fail for a year.
User avatar
zhazz
Posts: 849
Joined: Sat Feb 08, 2020 7:12 am

Re: Upcoming time of troubles

Unread post by zhazz »

While I can definitely see the benefits of a server wipe, and limiting PC levels to 20, I am also not a fan of it. Perhaps if the server had only consisted of the same unchanging groups of players for a few years. It hasn't, however, and there's a fair amount of "fresh blood" on the server. Myself included, although I am a returning player. For the sake of my own PC slots, and those of other players, I don't think a server wipe is a fair solution. It means that everything us "newer" players have been building towards would just disappear, or at the very least go unrewarded by virtue of no follow-up RP.

Resetting the economy is pretty much impossible to do, without doing a full server wipe. Every character would have to be modified to have very little gold, and no items in storage, on horses, or in their inventory. Only items worn would be kept. Which of course just means that everyone would make a million alts to wear said items.



I had a few hours of talk with artemitavik some months ago about this particular issue. While we both had different ideas and mindsets, the one thing we both agreed upon was having global Wild Magic in some form. Maybe 20% is too high a baseline. 6% might be more appropriate, and would yield a 6% to 15% spell failure for cantrips through 9th level respectively. Epic spells could maybe be fixed at 20%, I don't know.

It doesn't even need to be global. I fully imagine it is possible to have a weekly randomization of 10 or so areas that are affected. That alone should cause enough chaos, while also forcing people to go other places than their usual hunting grounds.



One thing I do agree with is not to ignore the ToT, nor to just skip over it. Whatever is done with it should be impactful, but not crippling.
Adrian Baker - An innocent virtuoso (bio | journal)
Relyth Ravan'Thala - Bear of an Elf
Timothy Daleson - Paladin Wand Maker
Duncan Matsirani - A wanderer
User avatar
Kitunenotsume
Posts: 631
Joined: Sun May 17, 2020 10:57 pm
Location: UTC -7

Re: Upcoming time of troubles

Unread post by Kitunenotsume »

For my rather low investment of two cents:

The timeline on this PW has clearly diverged greatly from the WOTC canon, and should not be beholden to the same rules. By all rights, we're still technically based off the 2e lore set, plus most of two decades tweaking, adjustments, and independent tales. I do not see the ToT as a requirement by any degree. For that matter, the Tablets of Fate may not even exist in this cosmology, or are perfectly safe - no PC presumably has the ability to validate such divine scripture firsthand.

That said, were a Time-of-Troubles style event to occur, it certainly seems reasonably to run a month or two long rules adjustment, and perhaps make it more permanent. Level squishes are fine by me (I'm a proponent for E12), as are spell-failure (Personally I like failure% = spell-level squared: 1 = 1%, 4 = 16%, 9 = 81%).

I'm also aware that the server definitely has a lot going on recently, there are clearly politicking, events, and general meta-level activity, all of which are great - though I understand it is not constant, and certain time zones or antisocial archetypes would be clearly left out of the action.

All that said, if the ToT does happen, my main character would be recalled back to the East for the duration where they are unaffected by chaos in a foreign cosmology, so I really have not much skin in the game.
I play a baker. Sometimes she provides counseling or treatment.
Ask about our Breadflower daily special to save five coppers off a purchase of five pastries.
She seems unusually interested in cursed items.
She has also been seeking a variety of gems and stones.
User avatar
Hoihe
Posts: 4721
Joined: Thu Nov 03, 2011 2:25 pm

Re: Upcoming time of troubles

Unread post by Hoihe »

artemitavik wrote: Thu Mar 18, 2021 1:23 pm Well, the point isn't that the 12 years of the character would "never have happened" sort of thing, these characters would stay part of the lore of the server, clearly.

But this is a great opportunity to address a goodly portion of the balance, power creep, and lore/level issues that pop up on the server now and again. I don't think we should waste the clean slate potential.

And the year time skip was just an example, not a hard "WE MUST DO THIS" declaration or anything.

Using it to springboard a level 20 cap though, is in my mind totally legit "Well, magic don't work that way anymore... or godly powers.. huh... ok, new plan" sort of thing.

It would also encourage prestige classes to be more prestigious and such.
What's the difference of "never have happened" and "part of the lore" if you can't interact with either, sit down with in a tavern and share drinks with, go adventure together, perhaps pursue friendship, romance and rivalry - or change from one to another?



As for level caps - we must ensure PCs have access to 9th level spells. And potentially, epic spells (Epic Gate at least).
For life to be worth living, afterlife must retain individuality, personal identity and  memories without fail  - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
User avatar
artemitavik
Posts: 1089
Joined: Sat Sep 24, 2016 10:22 pm

Re: Upcoming time of troubles

Unread post by artemitavik »

Hoihe wrote: Thu Mar 18, 2021 4:22 pm As for level caps - we must ensure PCs have access to 9th level spells. And potentially, epic spells (Epic Gate at least).
Why, exactly?

Also. the difference between "never have happened" and just advancing the timeline again is quite large. If it never happened, then it never happened. If it's just a new generation, yes, interaction with the now-npcs might be limited, but the history is still there, the legacy of what those organizations and people have done on the server is still there, still RPable about, and still have an impact on what future RP may be.
Last edited by artemitavik on Thu Mar 18, 2021 4:54 pm, edited 1 time in total.
Derik "Crimson Bulwark" Ranloss: Thugging for GREAT JUSTICE!!! (yes, I know he doesn't wear red)
Headmaster:Bladestone Foundation.
Owner:The Last Anchor

Braithreachas Leomhainn
"My purpose is to shed blood for those who can't, and to bleed for those who shouldn't."
User avatar
Steve
Recognized Donor
Posts: 8127
Joined: Wed Jul 08, 2015 5:42 am
Location: Paradise in GMT +1

Re: Upcoming time of troubles

Unread post by Steve »

As far as I can tell, the dead magic and wild magic zones that are created during the Time of Troubles actually persist until 1369, even longer. So while the ToT officially is within a 10-months time in the year 1358DR, the after effects last many, many years (hence the Era of Upheaval).

My two cents is that BGTSCC is better served to use the year 1358 DR to diverge from the Canon timeline of the Forgotten Realms, and let the Players and the DMs carve out a new timeline, custom timeline. Why does this sound good to me? Because then, once and for all, we can end the meta knowledge of "how things should be..." in terms of Canon Timeline, and simple invest in storybuilding that reflects both the creativity and investment of the players, the DMs, the community that wish to actually write that story through unfolding RP that is "unhinged" from any pre-scripted chains.

I think the not knowing of the future, in terms of the BTSCC Sword Coast form 1358 DR onward, would be amazing, inspiring, exciting, challenging, etc. Things could change that we love/hate, and the game would be about how we players and DMs can role-play in the present of "all that mess."

I'm not saying lets throw the canon out with the bath water, but also consider that a World in which the future cannot be looked up on a Wiki, sounds rather...expansive and alluring, much more than "let's dot the I's and cross the T's, then move on."

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
User avatar
Rhifox
Custom Content
Posts: 3964
Joined: Wed Jan 13, 2016 2:34 am

Re: Upcoming time of troubles

Unread post by Rhifox »

Steve wrote: Thu Mar 18, 2021 4:53 pm My two cents is that BGTSCC is better served to use the year 1358 DR to diverge from the Canon timeline of the Forgotten Realms, and let the Players and the DMs carve out a new timeline, custom timeline. Why does this sound good to me? Because then, once and for all, we can end the meta knowledge of "how things should be..." in terms of Canon Timeline, and simple invest in storybuilding that reflects both the creativity and investment of the players, the DMs, the community that wish to actually write that story through unfolding RP that is "unhinged" from any pre-scripted chains.

I think the not knowing of the future, in terms of the BTSCC Sword Coast form 1358 DR onward, would be amazing, inspiring, exciting, challenging, etc. Things could change that we love/hate, and the game would be about how we players and DMs can role-play in the present of "all that mess."

I'm not saying lets throw the canon out with the bath water, but also consider that a World in which the future cannot be looked up on a Wiki, sounds rather...expansive and alluring, much more than "let's dot the I's and cross the T's, then move on."
This.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
User avatar
artemitavik
Posts: 1089
Joined: Sat Sep 24, 2016 10:22 pm

Re: Upcoming time of troubles

Unread post by artemitavik »

And thus does the discussion of Homebrew vs. Rules Lawyering take another turn. :D

That honestly may cost a fair number of players as well, depending on how many like to have the canon storyline represented. Don't know.
Derik "Crimson Bulwark" Ranloss: Thugging for GREAT JUSTICE!!! (yes, I know he doesn't wear red)
Headmaster:Bladestone Foundation.
Owner:The Last Anchor

Braithreachas Leomhainn
"My purpose is to shed blood for those who can't, and to bleed for those who shouldn't."
User avatar
Azroth
Posts: 312
Joined: Mon Aug 19, 2019 12:48 pm
Location: On patrol somewhere
Contact:

Re: Upcoming time of troubles

Unread post by Azroth »

artemitavik wrote: Thu Mar 18, 2021 12:24 pm Ok, so, if everyone wasn't annoyed with me enough for various things, I'm about to get myself likely shot.
My gun is clean and ready to go! j/k :P

All that aside, part of me would like to see us enter the era of upheaval. The other part of me worries about when we start to pass some of that and enter the 4e taint of retcons issued by WoTC rendering our current existence as is purely invalid.

The concerns of entering a new era such as the start of ToT are things like how the dynamic will change and wondering how well some will adapt such examples are... Bane's church split between Orthodox being the clerics then we have the Wizards branch off to a new view. Then gods die. We wait years for them to come back. The list goes on.
After years of trying to give others a chance to prove to me they can shape up here, I have run out of patience. The numbers of nwn2 overall dropping in the past few years have told me the path others truly want to take. Actions speak louder than words.

It's not worth the investment.
User avatar
Hoihe
Posts: 4721
Joined: Thu Nov 03, 2011 2:25 pm

Re: Upcoming time of troubles

Unread post by Hoihe »

artemitavik wrote: Thu Mar 18, 2021 4:48 pm
Hoihe wrote: Thu Mar 18, 2021 4:22 pm As for level caps - we must ensure PCs have access to 9th level spells. And potentially, epic spells (Epic Gate at least).
Why, exactly?

Also. the difference between "never have happened" and just advancing the timeline again is quite large. If it never happened, then it never happened. If it's just a new generation, yes, interaction with the now-npcs might be limited, but the history is still there, the legacy of what those organizations and people have done on the server is still there, still RPable about, and still have an impact on what future RP may be.
What's the point of a character if you can't interact with them?

I don't care about new characters played by the same player. I care about their current ones.
For life to be worth living, afterlife must retain individuality, personal identity and  memories without fail  - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
User avatar
artemitavik
Posts: 1089
Joined: Sat Sep 24, 2016 10:22 pm

Re: Upcoming time of troubles

Unread post by artemitavik »

Because at that point, if there is a time jump, it's not a character anymore, it's history and storlyine/lore progression. As is, how likely is that anyway? Not very, so stress less.

You didn't answer my question about why.
Derik "Crimson Bulwark" Ranloss: Thugging for GREAT JUSTICE!!! (yes, I know he doesn't wear red)
Headmaster:Bladestone Foundation.
Owner:The Last Anchor

Braithreachas Leomhainn
"My purpose is to shed blood for those who can't, and to bleed for those who shouldn't."
User avatar
Hoihe
Posts: 4721
Joined: Thu Nov 03, 2011 2:25 pm

Re: Upcoming time of troubles

Unread post by Hoihe »

artemitavik wrote: Thu Mar 18, 2021 5:33 pm Because at that point, if there is a time jump, it's not a character anymore, it's history. As is, how likely is that anyway? Not very, so stress less.

You didn't answer my question about why.
As for why 9th level:

True Resurrection, Gr. Restoration, Regenerate.
For life to be worth living, afterlife must retain individuality, personal identity and  memories without fail  - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
Post Reply

Return to “Suggestions and Discussion”