Server Update 12/03/22 Bug Thread

Any Issues or Bugs Should Be Posted in Their Respective Categories

Moderators: Moderator, Quality Control, Developer, DM

User avatar
Rhifox
Custom Content
Posts: 3964
Joined: Wed Jan 13, 2016 2:34 am

Re: Server Update 12/03/22 Bug Thread

Unread post by Rhifox »

Most of the reported bugs have been fixed now. If you are a warlock and didn't get your pact at level one, you'll need to ask a DM to give you the feat. New warlocks should get them fine.

viewtopic.php?p=935587#p935587


Portrait system asking for username/password should be fixed later today after Zanniej can take a look at it.

Snarfy wrote: Sat Mar 12, 2022 7:57 pm Ahh, no wonder my rogue and his awesome AC ( :doh: ) was getting pelted, that would explain it. :lol: So much for improved evasion being useful against rocks...? At least fireballs can still be dodged. <.<
They were only RTA before because we lacked the script functions to be able to simulate attack rolls. Giant rocks are throwing weapons. At least they're still only doing one attack per round instead of their full APR. :P

Damage and other effects can be looked at separately if it's inappropriate for the attack.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
User avatar
Kaybrie
Posts: 101
Joined: Sun Feb 26, 2017 4:48 pm

Re: Server Update 12/03/22 Bug Thread

Unread post by Kaybrie »

So Precision Shot seems a little odd with regards to its AB
This is on a Bard 3 / Fighter 8 / Arcane Archer 5 / OOBI 7

Recording my attack patterns they seem fairly... all over the place. Still mostly relevant to my AB but also, sometimes not?

Precision Shot
/ = separate attacks
| = New target
Has Improved Rapid Shot
Ranged Combat Obstruction via combat log was always set to 0
Normal Attack Bonus:
+38 / +33 / +28 / +23

Non-Rapid Shot / Non-Manyshot:
+38 / +34 / +40 / +33 / +39 / +35 / +38 / +32 / +40 / +33

Rapid Shot / Non-Manyshot
+38 / + 34 / +30 / +41 | +38 / +34 | +40 / +31 | +40 / +34 | +38 / +34 / +30 / +41

Rapid Shot / Manyshot
+28 / +24 | +30 / +23 / +22 | +30 / + 26 / + 20 / +31 | +30 / +24

Non-Rapid Shot / Manyshot
+30 / +24 | +30 / +26 | +28 / +26 | +35 / +18 / +31

So there are patterns here, but also the AB seems to fluctuate between above and below, and is definitely not giving the rapid shot's attack at your highest modifier, but does give the third attack. I have no idea if that's intended or not.
Rithe - Scribe and Linguist
Yashe - Paladin of Sune
User avatar
KOPOJIbPAKOB
Retired Staff
Posts: 850
Joined: Mon Jul 24, 2017 5:24 am

Re: Server Update 12/03/22 Bug Thread

Unread post by KOPOJIbPAKOB »

Speaking of Obscuring mist:
1) Standing in the mist doesn't apply any buffs to your character. I'm not sure if concealment works.
2) Obscuring mist doesn't appear in the buff list and can't be cancelled.
3) Obscuring mist disappears roughly after a minute - or at least its vfx does. The description says it should be minute/level, which would be 10 minutes for my character.
(\/);,;(\/)

Discord: Nastya Raynor#3136

Pink is me speaking on behalf of the Media Team, everything else is just my player opinion.
User avatar
Rhifox
Custom Content
Posts: 3964
Joined: Wed Jan 13, 2016 2:34 am

Re: Server Update 12/03/22 Bug Thread

Unread post by Rhifox »

Portraits are now working.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
User avatar
KOPOJIbPAKOB
Retired Staff
Posts: 850
Joined: Mon Jul 24, 2017 5:24 am

Re: Server Update 12/03/22 Bug Thread

Unread post by KOPOJIbPAKOB »

I'm not sure if it happened during the last update or earlier, but one of the Swordarm Inn tiles (the lounge at the second floor) got its type changed, so now half of the room is eaten. Walkmesh remained the same, so you can walk through a wall.
Hidden: show
Image
(\/);,;(\/)

Discord: Nastya Raynor#3136

Pink is me speaking on behalf of the Media Team, everything else is just my player opinion.
User avatar
Ewe
Custom Content
Posts: 746
Joined: Wed Feb 28, 2018 2:01 pm

Re: Server Update 12/03/22 Bug Thread

Unread post by Ewe »

This thread's title isn't correctly using American date format: 03-12-22
AKA Dae-Glyth
Discord: Dae-Glyth#1759
User avatar
mrm3ntalist
Retired Staff
Posts: 7746
Joined: Wed Feb 29, 2012 5:31 pm
Location: US of A

Re: Server Update 12/03/22 Bug Thread

Unread post by mrm3ntalist »

Ewe wrote: Mon Mar 14, 2022 3:30 pm This thread's title isn't correctly using American date format: 03-12-22
Correctly? :lol: :violin:
Mendel - Villi of En Dharasha Everae | Nikos Berenicus - Initiate of the Mirari | Efialtes Rodius - Blood Magus | Olaf Garaeif - Dwarven Slayer

Spelling mistakes are purposely entered for your entertainment! ChatGPT "ruined" the fun :(
User avatar
Rhifox
Custom Content
Posts: 3964
Joined: Wed Jan 13, 2016 2:34 am

Re: Server Update 12/03/22 Bug Thread

Unread post by Rhifox »

Ewe wrote: Mon Mar 14, 2022 3:30 pm This thread's title isn't correctly using American date format: 03-12-22
Bug fix.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
User avatar
Snarfy
Posts: 1429
Joined: Sun Jun 12, 2011 12:14 pm

Re: Server Update 12/03/22 Bug Thread

Unread post by Snarfy »

I'm pretty sure the portrait changer is zonking out the north server... tried two times to change my portrait and server went kaplooey. My bad! :oops:
User avatar
whatsittoya
Posts: 209
Joined: Tue Apr 17, 2018 7:38 pm

Re: Server Update 12/03/22 Bug Thread

Unread post by whatsittoya »

One of the longer hood-with-hair options was disappeared in the update, and in the ensuing fix, the shorter hood-with-hair option was disappeared instead, leaving both 9 and 10 in hide category as the long-hood-with-hair, and now 11 is invisible.
Gemma, Dawnbringer
Sigrid, Bear Warrior
Kamila, Circus Performer
Grimhilda, Sea Witch
Geir, Man-Hunter
Astrid, SorcerICE
User avatar
Oarthias
Posts: 821
Joined: Sat May 14, 2011 8:50 pm
Location: TN

Re: Server Update 12/03/22 Bug Thread

Unread post by Oarthias »

whatsittoya wrote: Mon Mar 14, 2022 5:32 pm One of the longer hood-with-hair options was disappeared in the update, and in the ensuing fix, the shorter hood-with-hair option was disappeared instead, leaving both 9 and 10 in hide category as the long-hood-with-hair, and now 11 is invisible.
These have been corrected now. When testing hoods they have to be renamed in two places to see them in game to make sure the pony tail sticking through the helm/ hoods was gone. I had a vomiting kid (horror movie bad) when doing the fixes and renaming them back and lost my place. Next update will contain the fixes.
~Vanira (Boots)~
Glimmerlady of Doron Amar
~Menolly Silverarrow~
Druidess and Elixir Maker
User avatar
whatsittoya
Posts: 209
Joined: Tue Apr 17, 2018 7:38 pm

Re: Server Update 12/03/22 Bug Thread

Unread post by whatsittoya »

Oarthias wrote: Mon Mar 14, 2022 5:43 pm
whatsittoya wrote: Mon Mar 14, 2022 5:32 pm One of the longer hood-with-hair options was disappeared in the update, and in the ensuing fix, the shorter hood-with-hair option was disappeared instead, leaving both 9 and 10 in hide category as the long-hood-with-hair, and now 11 is invisible.
These have been corrected now. When testing hoods they have to be renamed in two places to see them in game to make sure the pony tail sticking through the helm/ hoods was gone. I had a vomiting kid (horror movie bad) when doing the fixes and renaming them back and lost my place. Next update will contain the fixes.
If your kid's head spins a full 360 degrees, make sure to call your local exorcist.
Gemma, Dawnbringer
Sigrid, Bear Warrior
Kamila, Circus Performer
Grimhilda, Sea Witch
Geir, Man-Hunter
Astrid, SorcerICE
User avatar
Oarthias
Posts: 821
Joined: Sat May 14, 2011 8:50 pm
Location: TN

Re: Server Update 12/03/22 Bug Thread

Unread post by Oarthias »

whatsittoya wrote: Mon Mar 14, 2022 5:52 pm
Oarthias wrote: Mon Mar 14, 2022 5:43 pm
whatsittoya wrote: Mon Mar 14, 2022 5:32 pm One of the longer hood-with-hair options was disappeared in the update, and in the ensuing fix, the shorter hood-with-hair option was disappeared instead, leaving both 9 and 10 in hide category as the long-hood-with-hair, and now 11 is invisible.
These have been corrected now. When testing hoods they have to be renamed in two places to see them in game to make sure the pony tail sticking through the helm/ hoods was gone. I had a vomiting kid (horror movie bad) when doing the fixes and renaming them back and lost my place. Next update will contain the fixes.
If your kid's head spins a full 360 degrees, make sure to call your local exorcist.
There was no head spinning.. but 6 feet of hallway carpet was covered .. along with two bedroom doors and the walls between. A photo was taken for the doctor if needed and to likely blackmail him with later in life.
~Vanira (Boots)~
Glimmerlady of Doron Amar
~Menolly Silverarrow~
Druidess and Elixir Maker
User avatar
Kitunenotsume
Posts: 631
Joined: Sun May 17, 2020 10:57 pm
Location: UTC -7

Re: Server Update 12/03/22 Bug Thread

Unread post by Kitunenotsume »

Scrying sensors are no longer removed from party on expiration:
Image
I play a baker. Sometimes she provides counseling or treatment.
Ask about our Breadflower daily special to save five coppers off a purchase of five pastries.
She seems unusually interested in cursed items.
She has also been seeking a variety of gems and stones.
User avatar
KOPOJIbPAKOB
Retired Staff
Posts: 850
Joined: Mon Jul 24, 2017 5:24 am

Re: Server Update 12/03/22 Bug Thread

Unread post by KOPOJIbPAKOB »

The same issue at the Haunted Mansion, Second Floor.
Hidden: show
Image
KOPOJIbPAKOB wrote: Mon Mar 14, 2022 9:57 am I'm not sure if it happened during the last update or earlier, but one of the Swordarm Inn tiles (the lounge at the second floor) got its type changed, so now half of the room is eaten. Walkmesh remained the same, so you can walk through a wall.
Hidden: show
Image
(\/);,;(\/)

Discord: Nastya Raynor#3136

Pink is me speaking on behalf of the Media Team, everything else is just my player opinion.
Locked

Return to “Bug Reports and Mechanical Issues”