Blaze wrote: ↑Sun May 15, 2022 1:03 pm1, I will never have personal events because between various pm and staff approval, it will take at least 1 year before we see a personal request come to life, especially if I have to send reminder reminder reminders.
It will only take "at least 1 year before you see a personal request come to life" if you are not sending in reminders and making sure to stay on top of it. But if you let it hang, the DMs are going to move on to people who are being more proactive -- not because they are trying to "ignore" you, but because there are so many other requests needing to get handled (we have like two dozen requests/active plots going on right now, and that's ignoring followups).
There will hardly be fantasy and unpredictability since everything must necessarily be established through pm
Just like in pnp, PMs are about handling downtime and between-session actions. That does not mean that formative, important choices won't happen in live DM'ed events (or even just player-to-player).
3. That I should spend most of my time AFK waiting for the godsend instead of spending my time differently and having fun
Not should. Only that if no one is logging in, there won't be RP. If there's no RP happening, then no one has a reason to log in. And if no one has a reason to log in, there's no one to DM for. It's a cycle.
4. That instead of using a much faster tool like discord and telling more people to log in for an event, it is better to do everything through the forum knowing that there is no shoutbox and there is no possibility of dialogue between player and dm
There can be a mix of both. You send in the request to get the INITIAL STAGE going. To get the plot and arc approved and begin planning out the details. Once you have that set up, then you can get into more direct communication for scheduling followup events. For example, DM Honk being in the Zhent Discord or DM Ghost in the Underdark Discord, or the creation of plot channels in DM Screen. These happen *after* a request is approved and closer communication is needed.
But to get to that stage, you have to put in the initial request and/or followup.
Several events I have done have been done 'on the spot', with asking a DM directly 'hey can we do a thing at X time today?' or 'hey I've got a question about X related to this plot'. But that is only after the plot has been going on for awhile and you have established a connection with the DM.
5. NWN2 is not and will NEVER be PnP, where there is a small group of players and a DM ALWAYS present. This is not PnP because there are infinite resources like gold and xp, where those who spend more time online have the opportunity to have more consumables than those who have one or two hours a day.
Which is exactly why forum work is so important. Because that is the only way to be sure that a DM can see and know what you are doing. You can't expect them to be watching your every in-game action. So you have to use forums to communicate stuff. They can't be there all the time.
6. In PnP the DM design a campaign but it is the players who then take the lead, your example does not fit because it implies an exchange of information between player and the DM that should take place in game, you are literally saying that the DM prepares an event based on what they are told by the players when in PnP this is not the case, few information maybe, but it is then up to the characters to interpret what is proposed to them, not the other way.
By sending myriads of pms, you immediately make your intent known to the DMs by completely removing the surprise element, is that PnP? In my opinion it is not
Requests are two-way, too, as said above. Once your request is approved and you're working with a DM more directly, then you can bounce things back and forth in PMs or talks over Discord or whatever. But once again, to get to that point you have to reach out to the DM team with what you want to do, first, so the ball can get rolling.