Coming Soon: Discussion Thread (2022)

Moderators: Moderator, Quality Control, Developer, DM

User avatar
Rhifox
Custom Content
Posts: 3964
Joined: Wed Jan 13, 2016 2:34 am

Re: Coming Soon: Melee Combat Upgrade

Unread post by Rhifox »

zhazz wrote: Wed Jun 15, 2022 2:17 amI ask because gaining access to it at class level 7 introduces a huge spike in AC of +7, due to most Duelist likely already using Fighting Defensively or Total Defense at that point. Seems a huge spike for something scaling with class levels.
The spike is not much higher than the current spike of Deflection AC at the same point. In any case, this is how Duelist works in pnp.
Will Fighting Defensively satisfy the requirements for Thief Acrobat's Agile Fighting to increase the AC bonus from +1 to +2?
Yes.


Also as an fyi to all, the original post is somewhat out of date. An updated one will be posted closer to launch.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
User avatar
zhazz
Posts: 849
Joined: Sat Feb 08, 2020 7:12 am

Re: Coming Soon: Melee Combat Upgrade

Unread post by zhazz »

Rhifox wrote: Wed Jun 15, 2022 2:34 am
zhazz wrote: Wed Jun 15, 2022 2:17 amI ask because gaining access to it at class level 7 introduces a huge spike in AC of +7, due to most Duelist likely already using Fighting Defensively or Total Defense at that point. Seems a huge spike for something scaling with class levels.
The spike is not much higher than the current spike of Deflection AC at the same point. In any case, this is how Duelist works in pnp.
If that's how it works in PnP then alright. The spike right now, when it's giving Deflection AC is only +1 or +2 over an item. The new spike will be +7 regardless of items.
Adrian Baker - An innocent virtuoso (bio | journal)
Relyth Ravan'Thala - Bear of an Elf
Timothy Daleson - Paladin Wand Maker
Duncan Matsirani - A wanderer
Terankar
Posts: 113
Joined: Wed Apr 01, 2020 2:03 pm

Re: Coming Soon: Melee Combat Upgrade

Unread post by Terankar »

Rhifox wrote: Wed Jun 15, 2022 2:34 am
Will Fighting Defensively satisfy the requirements for Thief Acrobat's Agile Fighting to increase the AC bonus from +1 to +2?
Yes.


Also as an fyi to all, the original post is somewhat out of date. An updated one will be posted closer to launch.
I was under the impression that it would continue to work Combat Expertise instead of Fighting Defensively.
User avatar
zhazz
Posts: 849
Joined: Sat Feb 08, 2020 7:12 am

Re: Coming Soon: Melee Combat Upgrade

Unread post by zhazz »

Terankar wrote: Wed Jun 15, 2022 9:24 am
Rhifox wrote: Wed Jun 15, 2022 2:34 am
Will Fighting Defensively satisfy the requirements for Thief Acrobat's Agile Fighting to increase the AC bonus from +1 to +2?
Yes.


Also as an fyi to all, the original post is somewhat out of date. An updated one will be posted closer to launch.
I was under the impression that it would continue to work Combat Expertise instead of Fighting Defensively.
Probably they both work. That's my take on it anyway.
Adrian Baker - An innocent virtuoso (bio | journal)
Relyth Ravan'Thala - Bear of an Elf
Timothy Daleson - Paladin Wand Maker
Duncan Matsirani - A wanderer
User avatar
DaloLorn
Posts: 2467
Joined: Tue Mar 26, 2019 2:44 am
Location: Discord (@dalolorn)

Re: Coming Soon: Melee Combat Upgrade

Unread post by DaloLorn »

Yep, Zhazz got it in one. Just like CE and ICE were both eligible for Agile Fighting in the old system, FD and CE are both eligible in the new system.
European player, UTC+1 (+2 during DST). Ex-fixer of random bits. Active in Discord.
Active characters:
  • Zeila Linepret
  • Ilhara Evrine
  • Linathyl Selmiyeritar
  • Belinda Ravenblood
  • Virin Swifteye
  • Gurzhuk
User avatar
Rask
Recognized Donor
Posts: 497
Joined: Mon Oct 05, 2009 6:34 pm
Location: Victoria, BC, Canada

Re: Coming Soon: New DMFI RP Rolls

Unread post by Rask »

This is such a cool addition I didn't even know I wanted.
Rennec Rokranon, Chosen of Helm, Retired for now
Isra Wynterborne, Necromancer Hunter
Rask, The Lich, Retired
S.Ravenpath, collector and author of tall tales.
Nathka Blacksand - Khazark of the Enclave
Richter Bedevere - The Reveler and enjoyer of fine wines
spyvsspy
Posts: 145
Joined: Tue Feb 18, 2014 12:16 am

Re: Coming Soon: Melee Combat Upgrade

Unread post by spyvsspy »

How does Freedom of Movement help to defend Bigby? I suppose the help won't be totally immunity, or it's too chilly to the new feature Grappling. Will it be some bonuse to defender roll againist Bigby?

For example, Bigby7, if I'm not wrong:

Attack Check:
Attacker: D20 + Caster Level + Ability Modifier + 9, versus:
Defender: AC or Escape Artist (which is better)


Hold Check(check each round):
Attacker: D20 + Caster Level + Ability Modifier + 14, versus:
Defender: D20 + BAB + Str Modifier + Size Modifier


I think FoM will give some bonus (number depends on caster level?) to defender roll result in hond check?
RedLancer
Posts: 240
Joined: Mon Mar 28, 2016 4:58 pm

Re: Coming Soon: Melee Combat Upgrade

Unread post by RedLancer »

The Freedom of Movement spell in PnP confers the following:
The subject automatically succeeds on any grapple check made to resist a grapple attempt, as well as on grapple checks or Escape Artist checks made to escape a grapple or a pin.
I expect this will be the case.
User avatar
Blame The Rogue
Posts: 653
Joined: Thu Apr 22, 2010 10:10 am

Re: Coming Soon: Melee Combat Upgrade

Unread post by Blame The Rogue »

stepped away for a bit. gave these changes some thought. have come back with a fresh take

i'm all for adding new and interesting things. adding more options. i'm not a fan of nerfs or unnecessary changes

3.0-3.5 is already crunchy. imo we should be working towards simplifying it, not making it more crunchy. tumble and ce as they come with nwn 2 are simple enough as is, and they work, and i dont feel they need to be changed. that said, some of the other proposed changes look interesting, such as changes to freedom of movement and bigby

to add to the latter, towards simplifying the mechanics, we should be doing things like combining hide/ms into one skill, stealth, and listen/spot into one skill, perception
"Before you die, you should know why you lived."
User avatar
River Steel
Posts: 47
Joined: Mon Sep 20, 2021 3:42 pm

Re: Coming Soon: New DMFI RP Rolls

Unread post by River Steel »

Rhifox wrote: Mon Jun 06, 2022 1:19 am
artemitavik wrote: Mon Jun 06, 2022 1:09 am ooooh, so it will automatically make opposed checks and stuff for RP-hits without actually having to engage with the engine? So we make the roll and can pose off the actual note that says "so and so Melee yadda yadda and hit"?
Yup!
For those old enough to remember the name: It reminds me of RhyDin!
User avatar
Blame The Rogue
Posts: 653
Joined: Thu Apr 22, 2010 10:10 am

Re: Coming Soon: Melee Combat Upgrade

Unread post by Blame The Rogue »

question about improved kd. if you take kd you get imp kd free? now kd itself, not imp kd, raises the creature size by one of what you can knock down? and why does staff feel the ab nerf to use imp kd is necessary? and why does using kd now provoke an aoo from the foe? i dont follow the logic
"Before you die, you should know why you lived."
User avatar
Rhifox
Custom Content
Posts: 3964
Joined: Wed Jan 13, 2016 2:34 am

Re: Coming Soon: Melee Combat Upgrade

Unread post by Rhifox »

Blame The Rogue wrote: Sat Jun 18, 2022 3:46 pm question about improved kd. if you take kd you get imp kd free? now kd itself, not imp kd, raises the creature size by one of what you can knock down? and why does staff feel the ab nerf to use imp kd is necessary? and why does using kd now provoke an aoo from the foe? i dont follow the logic
Normal KD (which has the AOO) is free for all characters. Improved KD is now what you take with feats, and removes the AOO and increases the size bonus. Both new KDs also take int account Enlarge (and Reduced) Person for the purpose of size modifiers.

So, if you currently have Improved KD, you will now have a bonus feat to spend on something else. If you currently have normal KD, you will now have Improved KD.

The only ones that have to worry about the AOO are people with the free version of KD.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
User avatar
Blame The Rogue
Posts: 653
Joined: Thu Apr 22, 2010 10:10 am

Re: Coming Soon: Melee Combat Upgrade

Unread post by Blame The Rogue »

ty. i understand

why the ab penalty for use?
"Before you die, you should know why you lived."
User avatar
Rhifox
Custom Content
Posts: 3964
Joined: Wed Jan 13, 2016 2:34 am

Re: Coming Soon: Melee Combat Upgrade

Unread post by Rhifox »

Blame The Rogue wrote: Sat Jun 18, 2022 5:46 pm ty. i understand

why the ab penalty for use?
What AB penalty?
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
User avatar
Steve
Recognized Donor
Posts: 8127
Joined: Wed Jul 08, 2015 5:42 am
Location: Paradise in GMT +1

Re: Coming Soon: Melee Combat Upgrade

Unread post by Steve »

Will Flurry of Blows (Monk) be useable along with Fighting Defensively?

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
Post Reply

Return to “Archive”